public class Raid
extends java.lang.Object
コンストラクタと説明 |
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Raid(int p_i50144_1_,
ServerWorld p_i50144_2_,
BlockPos p_i50144_3_) |
Raid(ServerWorld p_i50145_1_,
CompoundNBT p_i50145_2_) |
public Raid(int p_i50144_1_, ServerWorld p_i50144_2_, BlockPos p_i50144_3_)
public Raid(ServerWorld p_i50145_1_, CompoundNBT p_i50145_2_)
public boolean isOver()
public boolean isBetweenWaves()
public boolean func_221297_c()
public boolean isStopped()
public boolean isVictory()
public boolean isLoss()
public World getWorld()
public boolean isStarted()
public int getGroupsSpawned()
public int getMaxLevel()
public int getBadOmenLevel()
public void increaseLevel(PlayerEntity player)
public void stop()
public void tick()
public void joinRaid(int wave, AbstractRaiderEntity p_221317_2_, @Nullable BlockPos p_221317_3_, boolean p_221317_4_)
public void updateBarPercentage()
public float getCurrentHealth()
public int getRaiderCount()
public void leaveRaid(AbstractRaiderEntity p_221322_1_, boolean p_221322_2_)
public static ItemStack createIllagerBanner()
@Nullable public AbstractRaiderEntity getLeader(int p_221332_1_)
public boolean joinRaid(int p_221300_1_, AbstractRaiderEntity p_221300_2_, boolean p_221300_3_)
public void setLeader(int raidId, AbstractRaiderEntity p_221324_2_)
public void removeLeader(int p_221296_1_)
public BlockPos getCenter()
public int getId()
public boolean isActive()
public CompoundNBT write(CompoundNBT nbt)
public int getWaves(Difficulty difficultyIn)
public float getEnchantOdds()
public void addHero(Entity p_221311_1_)