public class ServerMultiWorld extends ServerWorld
disableLevelSaving, doneChunks, raidsaddedTileEntityList, captureBlockSnapshots, capturedBlockSnapshots, chunkProvider, dimension, DIST_HASH_MAGIC, isRemote, loadedTileEntityList, prevRainingStrength, prevThunderingStrength, processingLoadedTiles, rainingStrength, rand, restoringBlockSnapshots, thunderingStrength, tickableTileEntities, tileEntitiesToBeRemoved, updateLCG, worldInfo| コンストラクタと説明 | 
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| ServerMultiWorld(ServerWorld p_i50708_1_,
                MinecraftServer serverIn,
                java.util.concurrent.Executor p_i50708_3_,
                SaveHandler p_i50708_4_,
                DimensionType dimType,
                IProfiler p_i50708_6_,
                IChunkStatusListener p_i50708_7_) | 
| 修飾子とタイプ | メソッドと説明 | 
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| void | close() | 
addBlockEvent, addDuringCommandTeleport, addDuringPortalTeleport, addEntity, addEntityIfNotDuplicate, addFromAnotherDimension, addLightningBolt, addNewPlayer, addRespawnedPlayer, adjustPosToNearbyEntity, canMineBlockBody, checkSessionLock, chunkCheck, clearBlockEvents, countEntities, createBonusChest, createExplosion, createSpawnPosition, findNearestStructure, findRaid, forceChunk, getChunkProvider, getDefaultTeleporter, getDragons, getEntities, getEntities, getEntityByID, getEntityByUuid, getForcedChunks, getMapData, getNextMapId, getNoiseBiomeRaw, getPendingBlockTicks, getPendingFluidTicks, getPlayers, getPlayers, getPointOfInterestManager, getRaids, getRandomPlayer, getRecipeManager, getSavedData, getSaveHandler, getScoreboard, getServer, getSpawnCoordinate, getStructureTemplateManager, getTags, hasRaid, initCapabilities, isBlockModifiable, isCloseToVillage, isInsideTick, isSaveDisabled, isVillage, isVillage, notifyBlockUpdate, onBlockStateChange, onChunkUnloading, onEntityRemoved, playBroadcastSound, playEvent, playMovingSound, playSound, registerMapData, removeEntity, removeEntity, removeEntityComplete, removePlayer, removePlayer, resetUpdateEntityTick, save, saveLevel, sectionsToVillage, sendBlockBreakProgress, setEntityState, setGameTime, setInitialSpawnLocation, setSpawnPoint, spawnParticle, spawnParticle, summonEntity, tick, tickEnvironment, tickPassenger, updateAllPlayersSleepingFlag, updateEntity, updateReputation, writeDebugInfoaddOptionalParticle, addOptionalParticle, addParticle, addParticle, addTileEntities, addTileEntity, advanceTime, calculateInitialSkylight, calculateInitialWeather, calculateInitialWeatherBody, checkBlockCollision, createExplosion, createExplosion, destroyBlock, extinguishFire, fillCrashReport, findBlockstateInArea, getActualHeight, getBiomeManager, getBlockRandomPos, getBlockReader, getBlockState, getCelestialAngleRadians, getChunk, getChunk, getChunkAt, getDayTime, getDifficultyForLocation, getDimension, getEntitiesInAABBexcluding, getEntitiesWithinAABB, getEntitiesWithinAABB, getFluidState, getGameRules, getGameTime, getGroundAboveSeaLevel, getHeight, getLightManager, getLoadedEntitiesWithinAABB, getMaxEntityRadius, getProfiler, getProviderName, getRainStrength, getRandom, getRedstonePower, getRedstonePowerFromNeighbors, getSeaLevel, getSeed, getSkylightSubtracted, getSpawnPoint, getStrongPower, getThunderStrength, getTileEntity, getWorld, getWorldBorder, getWorldInfo, getWorldType, guardEntityTick, hasBlockState, increaseMaxEntityRadius, isBlockinHighHumidity, isBlockPowered, isBlockPresent, isDaytime, isFlammableWithin, isMaterialInBB, isNightTime, isOutsideBuildHeight, isRaining, isRainingAt, isRemote, isSidePowered, isThundering, isTopSolid, isValid, isYOutOfBounds, makeFireworks, markAndNotifyBlock, markBlockRangeForRenderUpdate, markChunkDirty, neighborChanged, notifyNeighbors, notifyNeighborsOfStateChange, notifyNeighborsOfStateExcept, playSound, playSound, removeBlock, removeTileEntity, sendPacketToServer, sendQuittingDisconnectingPacket, setAllowedSpawnTypes, setBlockState, setBlockState, setDayTime, setRainStrength, setThunderStrength, setTileEntity, setTimeLightningFlash, tickBlockEntities, updateComparatorOutputLevelareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCapsclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetWorldServergetMaxEntityRadius, increaseMaxEntityRadiusgetCapability, getCapabilitycheckNoEntityCollision, chunkExists, getCelestialAngle, getCurrentMoonPhaseFactor, getDifficulty, getEmptyCollisionShapes, getHeight, getMoonPhase, playEventfunc_225317_b, func_225318_b, getClosestEntity, getClosestEntityWithinAABB, getClosestPlayer, getClosestPlayer, getClosestPlayer, getClosestPlayer, getClosestPlayer, getClosestPlayer, getClosestPlayer, getEntitiesWithinAABB, getEntitiesWithinAABBExcludingEntity, getPlayerByUuid, getTargettableEntitiesWithinAABB, getTargettablePlayersWithinAABB, isPlayerWithincanBlockSeeSky, containsAnyLiquid, getBiome, getBlockColor, getBrightness, getChunk, getChunk, getLight, getNeighborAwareLightSubtracted, getNoiseBiome, getStrongPower, hasWater, isAirBlock, isAreaLoaded, isAreaLoaded, isAreaLoaded, isBlockLoadedcanSeeSky, getLightFor, getLightSubtractedcheckNoEntityCollision, func_226663_a_, getCollisionShapes, getCollisionShapes, hasNoCollisions, hasNoCollisions, hasNoCollisions, hasNoCollisionsfunc_217300_a, getHeight, getLightValue, getMaxLightLevel, rayTraceBlocks, rayTraceBlocksgetMaxHeightdestroyBlockpublic ServerMultiWorld(ServerWorld p_i50708_1_, MinecraftServer serverIn, java.util.concurrent.Executor p_i50708_3_, SaveHandler p_i50708_4_, DimensionType dimType, IProfiler p_i50708_6_, IChunkStatusListener p_i50708_7_)