public class SetName extends LootFunction
修飾子とタイプ | クラスと説明 |
---|---|
static class |
SetName.Serializer |
LootFunction.Builder<T extends LootFunction.Builder<T>>
ILootFunction.IBuilder
conditions
修飾子とタイプ | メソッドと説明 |
---|---|
ItemStack |
doApply(ItemStack stack,
LootContext context) |
static java.util.function.UnaryOperator<ITextComponent> |
func_215936_a(LootContext p_215936_0_,
LootContext.EntityTarget p_215936_1_) |
java.util.Set<LootParameter<?>> |
getRequiredParameters() |
apply, builder, func_225580_a_
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
func_215858_a
public java.util.Set<LootParameter<?>> getRequiredParameters()
public static java.util.function.UnaryOperator<ITextComponent> func_215936_a(LootContext p_215936_0_, @Nullable LootContext.EntityTarget p_215936_1_)
public ItemStack doApply(ItemStack stack, LootContext context)
doApply
クラス内 LootFunction