public class FOVUpdateEvent extends Event
Event.HasResult, Event.Result| コンストラクタと説明 | 
|---|
| FOVUpdateEvent(PlayerEntity entity,
              float fov) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| PlayerEntity | getEntity() | 
| float | getFov() | 
| float | getNewfov() | 
| void | setNewfov(float newfov) | 
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic FOVUpdateEvent(PlayerEntity entity, float fov)
public PlayerEntity getEntity()
public float getFov()
public float getNewfov()
public void setNewfov(float newfov)