public static class GuiContainerEvent.DrawForeground extends GuiContainerEvent
GuiContainerEvent.DrawBackground, GuiContainerEvent.DrawForegroundEvent.HasResult, Event.Result| コンストラクタと説明 |
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DrawForeground(ContainerScreen guiContainer,
int mouseX,
int mouseY)
Called directly after the GuiContainer has drawn any foreground elements.
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| 修飾子とタイプ | メソッドと説明 |
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int |
getMouseX() |
int |
getMouseY() |
getGuiContainergetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic DrawForeground(ContainerScreen guiContainer, int mouseX, int mouseY)
guiContainer - The container.mouseX - The current X position of the players mouse.mouseY - The current Y position of the players mouse.