public static class GuiContainerEvent.DrawForeground extends GuiContainerEvent
GuiContainerEvent.DrawBackground, GuiContainerEvent.DrawForegroundEvent.HasResult, Event.Result| コンストラクタと説明 | 
|---|
| DrawForeground(ContainerScreen guiContainer,
              int mouseX,
              int mouseY)Called directly after the GuiContainer has drawn any foreground elements. | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| int | getMouseX() | 
| int | getMouseY() | 
getGuiContainergetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic DrawForeground(ContainerScreen guiContainer, int mouseX, int mouseY)
guiContainer - The container.mouseX - The current X position of the players mouse.mouseY - The current Y position of the players mouse.