public class RenderGameOverlayEvent extends Event
| 修飾子とタイプ | クラスと説明 | 
|---|---|
| static class  | RenderGameOverlayEvent.BossInfo | 
| static class  | RenderGameOverlayEvent.Chat | 
| static class  | RenderGameOverlayEvent.ElementType | 
| static class  | RenderGameOverlayEvent.Post | 
| static class  | RenderGameOverlayEvent.Pre | 
| static class  | RenderGameOverlayEvent.Text | 
Event.HasResult, Event.Result| コンストラクタと説明 | 
|---|
| RenderGameOverlayEvent(float partialTicks,
                      MainWindow window) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| float | getPartialTicks() | 
| RenderGameOverlayEvent.ElementType | getType() | 
| MainWindow | getWindow() | 
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic RenderGameOverlayEvent(float partialTicks,
                              MainWindow window)
public float getPartialTicks()
public MainWindow getWindow()
public RenderGameOverlayEvent.ElementType getType()