public class RenderGameOverlayEvent extends Event
| 修飾子とタイプ | クラスと説明 |
|---|---|
static class |
RenderGameOverlayEvent.BossInfo |
static class |
RenderGameOverlayEvent.Chat |
static class |
RenderGameOverlayEvent.ElementType |
static class |
RenderGameOverlayEvent.Post |
static class |
RenderGameOverlayEvent.Pre |
static class |
RenderGameOverlayEvent.Text |
Event.HasResult, Event.Result| コンストラクタと説明 |
|---|
RenderGameOverlayEvent(float partialTicks,
MainWindow window) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
float |
getPartialTicks() |
RenderGameOverlayEvent.ElementType |
getType() |
MainWindow |
getWindow() |
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic RenderGameOverlayEvent(float partialTicks,
MainWindow window)
public float getPartialTicks()
public MainWindow getWindow()
public RenderGameOverlayEvent.ElementType getType()