public interface IForgeTextureAtlasSprite
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| default java.util.Collection<ResourceLocation> | getDependencies() | 
| default boolean | hasCustomLoader(IResourceManager manager,
               ResourceLocation location)The result of this function determines is the below 'load' function is called, and the
 default vanilla loading code is bypassed completely. | 
| default boolean | load(IResourceManager manager,
    ResourceLocation location,
    java.util.function.Function<ResourceLocation,TextureAtlasSprite> textureGetter)Load the specified resource as this sprite's data. | 
default boolean hasCustomLoader(IResourceManager manager, ResourceLocation location)
manager - Main resource managerlocation - File resource locationdefault boolean load(IResourceManager manager, ResourceLocation location, java.util.function.Function<ResourceLocation,TextureAtlasSprite> textureGetter)
manager - Main resource managerlocation - File resource locationtextureGetter - accessor for dependencies. All of them will be loaded before this onedefault java.util.Collection<ResourceLocation> getDependencies()