public class ForgeIngameGui extends IngameGui
| 修飾子とタイプ | フィールドと説明 | 
|---|---|
| static int | left_height | 
| static double | rayTraceDistance | 
| static boolean | renderAir | 
| static boolean | renderArmor | 
| static boolean | renderBossHealth | 
| static boolean | renderCrosshairs | 
| static boolean | renderExperiance | 
| static boolean | renderFood | 
| static boolean | renderHealth | 
| static boolean | renderHealthMount | 
| static boolean | renderHelmet | 
| static boolean | renderHotbar | 
| static boolean | renderJumpBar | 
| static boolean | renderObjective | 
| static boolean | renderPortal | 
| static boolean | renderSpectatorTooltip | 
| static boolean | renderVignette | 
| static int | right_height | 
animateOverlayMessageColor, chatListeners, displayedSubTitle, displayedTitle, healthUpdateCounter, highlightingItemStack, itemRenderer, lastPlayerHealth, lastSystemTime, mc, overlayBoss, overlayDebug, overlayMessage, overlayMessageTime, overlayPlayerList, overlaySubtitle, persistantChatGUI, playerHealth, prevVignetteBrightness, PUMPKIN_BLUR_TEX_PATH, rand, remainingHighlightTicks, scaledHeight, scaledWidth, spectatorGui, ticks, titleDisplayTime, titleFadeIn, titleFadeOut, titlesTimer, VIGNETTE_TEX_PATH, WIDGETS_TEX_PATHBACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION| コンストラクタと説明 | 
|---|
| ForgeIngameGui(Minecraft mc) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected void | renderAir(int width,
         int height) | 
| protected void | renderArmor(int width,
           int height) | 
| protected void | renderAttackIndicator() | 
| protected void | renderBossHealth() | 
| protected void | renderChat(int width,
          int height) | 
| protected void | renderExperience(int x) | 
| void | renderFood(int width,
          int height) | 
| protected void | renderFPSGraph() | 
| void | renderGameOverlay(float partialTicks) | 
| void | renderHealth(int width,
            int height) | 
| protected void | renderHealthMount(int width,
                 int height) | 
| void | renderHorseJumpBar(int x) | 
| protected void | renderHotbar(float partialTicks) | 
| protected void | renderHUDText(int width,
             int height) | 
| protected void | renderPlayerList(int width,
                int height) | 
| protected void | renderPortal(float partialTicks) | 
| protected void | renderPotionEffects() | 
| protected void | renderRecordOverlay(int width,
                   int height,
                   float partialTicks) | 
| protected void | renderSleepFade(int width,
               int height) | 
| protected void | renderSubtitles() | 
| protected void | renderTitle(int width,
           int height,
           float partialTicks) | 
| protected void | renderVignette(Entity entity) | 
| void | setOverlayMessage(ITextComponent component,
                 boolean animateColor) | 
addChatMessage, displayTitle, getBossOverlay, getChatGUI, getFontRenderer, getSpectatorGui, getTabList, getTicks, renderDemoOverlay, renderExpBar, renderPumpkinOverlay, renderScoreboard, renderSelectedItem, reset, resetPlayersOverlayFooterHeader, setDefaultTitlesTimes, setOverlayMessage, setRecordPlayingMessage, tickblit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLinepublic static boolean renderVignette
public static boolean renderHelmet
public static boolean renderPortal
public static boolean renderSpectatorTooltip
public static boolean renderHotbar
public static boolean renderCrosshairs
public static boolean renderBossHealth
public static boolean renderHealth
public static boolean renderArmor
public static boolean renderFood
public static boolean renderHealthMount
public static boolean renderAir
public static boolean renderExperiance
public static boolean renderJumpBar
public static boolean renderObjective
public static int left_height
public static int right_height
public static double rayTraceDistance
public ForgeIngameGui(Minecraft mc)
public void renderGameOverlay(float partialTicks)
renderGameOverlay クラス内 IngameGuiprotected void renderAttackIndicator()
renderAttackIndicator クラス内 IngameGuiprotected void renderPotionEffects()
renderPotionEffects クラス内 IngameGuiprotected void renderSubtitles()
protected void renderBossHealth()
protected void renderVignette(Entity entity)
renderVignette クラス内 IngameGuiprotected void renderArmor(int width,
                           int height)
protected void renderPortal(float partialTicks)
renderPortal クラス内 IngameGuiprotected void renderHotbar(float partialTicks)
renderHotbar クラス内 IngameGuipublic void setOverlayMessage(ITextComponent component, boolean animateColor)
setOverlayMessage クラス内 IngameGuiprotected void renderAir(int width,
                         int height)
public void renderHealth(int width,
                         int height)
public void renderFood(int width,
                       int height)
protected void renderSleepFade(int width,
                               int height)
protected void renderExperience(int x)
public void renderHorseJumpBar(int x)
renderHorseJumpBar クラス内 IngameGuiprotected void renderHUDText(int width,
                             int height)
protected void renderFPSGraph()
protected void renderRecordOverlay(int width,
                                   int height,
                                   float partialTicks)
protected void renderTitle(int width,
                           int height,
                           float partialTicks)
protected void renderChat(int width,
                          int height)
protected void renderPlayerList(int width,
                                int height)
protected void renderHealthMount(int width,
                                 int height)