public class AnimalTameEvent extends LivingEvent
EntityAnimal
is tamed. ForgeEventFactory#onAnimalTame(EntityAnimal, EntityPlayer)
.
Forge fires this event for applicable vanilla animals, mods need to fire it themselves.
This event is Cancelable
. If canceled, taming the animal will fail.
This event is fired on the MinecraftForge.EVENT_BUS
.LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight
Event.HasResult, Event.Result
コンストラクタと説明 |
---|
AnimalTameEvent(AnimalEntity animal,
PlayerEntity tamer) |
修飾子とタイプ | メソッドと説明 |
---|---|
AnimalEntity |
getAnimal() |
PlayerEntity |
getTamer() |
getEntityLiving
getEntity
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public AnimalTameEvent(AnimalEntity animal, PlayerEntity tamer)
public AnimalEntity getAnimal()
public PlayerEntity getTamer()