public class FMLServerAboutToStartEvent extends ServerLifecycleEvent
InterModProcessEvent
on the dedicated
server, and after the player has hit "Play Selected World" in the client. Called before FMLServerStartingEvent
.
You can obtain a reference to the server with this event.Event.HasResult, Event.Result
server
コンストラクタと説明 |
---|
FMLServerAboutToStartEvent(MinecraftServer server) |
getServer
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public FMLServerAboutToStartEvent(MinecraftServer server)