public class FMLServerAboutToStartEvent extends ServerLifecycleEvent
InterModProcessEvent on the dedicated
 server, and after the player has hit "Play Selected World" in the client. Called before FMLServerStartingEvent.
 You can obtain a reference to the server with this event.Event.HasResult, Event.Resultserver| コンストラクタと説明 | 
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| FMLServerAboutToStartEvent(MinecraftServer server) | 
getServergetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic FMLServerAboutToStartEvent(MinecraftServer server)