public static class PlayerHurtEntityTrigger.Instance extends CriterionInstance
| コンストラクタと説明 | 
|---|
| Instance(DamagePredicate damage,
        EntityPredicate entity) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| static PlayerHurtEntityTrigger.Instance | forDamage(DamagePredicate.Builder p_203936_0_) | 
| com.google.gson.JsonElement | serialize() | 
| boolean | test(ServerPlayerEntity player,
    Entity entity,
    DamageSource source,
    float dealt,
    float taken,
    boolean blocked) | 
getId, toStringpublic Instance(DamagePredicate damage, EntityPredicate entity)
public static PlayerHurtEntityTrigger.Instance forDamage(DamagePredicate.Builder p_203936_0_)
public boolean test(ServerPlayerEntity player, Entity entity, DamageSource source, float dealt, float taken, boolean blocked)
public com.google.gson.JsonElement serialize()