public class PlayerHurtEntityTrigger extends AbstractCriterionTrigger<PlayerHurtEntityTrigger.Instance>
修飾子とタイプ | クラスと説明 |
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static class |
PlayerHurtEntityTrigger.Instance |
ICriterionTrigger.Listener<T extends ICriterionInstance>
コンストラクタと説明 |
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PlayerHurtEntityTrigger() |
修飾子とタイプ | メソッドと説明 |
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PlayerHurtEntityTrigger.Instance |
deserializeInstance(com.google.gson.JsonObject json,
com.google.gson.JsonDeserializationContext context)
Deserialize a ICriterionInstance of this trigger from the data in the JSON.
|
ResourceLocation |
getId() |
void |
trigger(ServerPlayerEntity player,
Entity entityIn,
DamageSource source,
float amountDealt,
float amountTaken,
boolean blocked) |
addListener, func_227070_a_, func_227071_b_, removeAllListeners, removeListener
public ResourceLocation getId()
public PlayerHurtEntityTrigger.Instance deserializeInstance(com.google.gson.JsonObject json, com.google.gson.JsonDeserializationContext context)
public void trigger(ServerPlayerEntity player, Entity entityIn, DamageSource source, float amountDealt, float amountTaken, boolean blocked)