public class EntityTickableSound extends TickableSound
ISound.AttenuationType
donePlaying
attenuationType, category, global, pitch, positionedSoundLocation, priority, repeat, repeatDelay, sound, volume, x, y, z
コンストラクタと説明 |
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EntityTickableSound(SoundEvent p_i50898_1_,
SoundCategory p_i50898_2_,
Entity p_i50898_3_) |
EntityTickableSound(SoundEvent p_i50899_1_,
SoundCategory p_i50899_2_,
float p_i50899_3_,
float p_i50899_4_,
Entity p_i50899_5_) |
修飾子とタイプ | メソッドと説明 |
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void |
tick() |
isDonePlaying
canRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isGlobal
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canBeSilent, canRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isGlobal
public EntityTickableSound(SoundEvent p_i50898_1_, SoundCategory p_i50898_2_, Entity p_i50898_3_)
public EntityTickableSound(SoundEvent p_i50899_1_, SoundCategory p_i50899_2_, float p_i50899_3_, float p_i50899_4_, Entity p_i50899_5_)