public class ClientPlayerEntity extends AbstractClientPlayerEntity
PlayerEntity.SleepResult
Entity.IMoveCallback
修飾子とタイプ | フィールドと説明 |
---|---|
ClientPlayNetHandler |
connection |
protected Minecraft |
mc |
MovementInput |
movementInput |
float |
prevRenderArmPitch |
float |
prevRenderArmYaw |
float |
prevTimeInPortal |
float |
renderArmPitch |
float |
renderArmYaw |
int |
sprintingTicksLeft |
protected int |
sprintToggleTimer |
float |
timeInPortal |
rotateElytraX, rotateElytraY, rotateElytraZ, worldClient
abilities, cameraYaw, chasingPosX, chasingPosY, chasingPosZ, container, enterChestInventory, experience, experienceLevel, experienceTotal, eyesInWaterPlayer, fishingBobber, flyToggleTimer, foodStats, inventory, LEFT_SHOULDER_ENTITY, MAIN_HAND, openContainer, PERSISTED_NBT_TAG, PLAYER_MODEL_FLAG, prevCameraYaw, prevChasingPosX, prevChasingPosY, prevChasingPosZ, REACH_DISTANCE, RIGHT_SHOULDER_ENTITY, spawnForced, spawnForcedMap, spawnPos, spawnPosMap, speedInAir, STANDING_SIZE, xpCooldown, xpSeed
activeItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, beeStingRemovalCooldown, brain, dead, deathTime, ENTITY_GRAVITY, hurtTime, idleTime, interpTargetHeadYaw, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, interpTicksHead, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SLEEPING_SIZE, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180
addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, world
DUMMY
コンストラクタと説明 |
---|
ClientPlayerEntity(Minecraft minecraftIn,
ClientWorld clientWorldIn,
ClientPlayNetHandler p_i50990_3_,
StatisticsManager p_i50990_4_,
ClientRecipeBook p_i50990_5_) |
修飾子とタイプ | メソッドと説明 |
---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount)
Called when the entity is attacked.
|
boolean |
canSwim() |
void |
closeScreen()
set current crafting inventory back to the 2x2 square
|
void |
closeScreenAndDropStack() |
protected void |
damageEntity(DamageSource damageSrc,
float damageAmount)
Deals damage to the entity.
|
boolean |
func_225609_n_(boolean p_225609_1_) |
boolean |
func_228354_I_() |
Hand |
getActiveHand() |
float |
getHorseJumpPower() |
protected int |
getPermissionLevel() |
float |
getPitch(float partialTicks)
Gets the current pitch of the entity.
|
ClientRecipeBook |
getRecipeBook() |
java.lang.String |
getServerBrand()
Gets the brand of the currently connected server.
|
StatisticsManager |
getStats() |
float |
getWaterBrightness() |
float |
getYaw(float partialTicks)
Gets the current yaw of the entity
|
void |
handleStatusUpdate(byte id)
Handler for
World#setEntityState |
void |
heal(float healAmount)
Heal living entity (param: amount of half-hearts)
|
boolean |
isAutoJumpEnabled() |
boolean |
isCrouching() |
protected boolean |
isCurrentViewEntity() |
boolean |
isGlowing() |
boolean |
isHandActive() |
boolean |
isRidingHorse() |
boolean |
isRowingBoat() |
boolean |
isServerWorld()
Returns whether the entity is in a server world
|
boolean |
isShiftKeyDown() |
boolean |
isShowDeathScreen() |
boolean |
isUser()
returns true if this is an EntityPlayerSP, or the logged in player.
|
void |
livingTick()
Called frequently so the entity can update its state every tick as required.
|
void |
move(MoverType typeIn,
Vec3d pos) |
void |
notifyDataManagerChange(DataParameter<?> key) |
void |
onCriticalHit(Entity entityHit)
Called when the entity is dealt a critical hit.
|
void |
onEnchantmentCritical(Entity entityHit) |
void |
openBook(ItemStack stack,
Hand hand) |
void |
openCommandBlock(CommandBlockTileEntity commandBlock) |
void |
openJigsaw(JigsawTileEntity p_213826_1_) |
void |
openMinecartCommandBlock(CommandBlockLogic commandBlock) |
void |
openSignEditor(SignTileEntity signTile) |
void |
openStructureBlock(StructureBlockTileEntity structure) |
void |
playSound(SoundEvent soundIn,
float volume,
float pitch) |
void |
playSound(SoundEvent p_213823_1_,
SoundCategory p_213823_2_,
float p_213823_3_,
float p_213823_4_) |
protected void |
pushOutOfBlocks(double x,
double y,
double z) |
EffectInstance |
removeActivePotionEffect(Effect potioneffectin)
Removes the given potion effect from the active potion map and returns it.
|
void |
removeRecipeHighlight(IRecipe<?> p_193103_1_) |
void |
resetActiveHand() |
void |
respawnPlayer() |
void |
sendChatMessage(java.lang.String message)
Sends a chat message from the player.
|
void |
sendHorseInventory() |
protected void |
sendHorseJump() |
void |
sendMessage(ITextComponent component)
Send a chat message to the CommandSender
|
void |
sendPlayerAbilities()
Sends the player's abilities to the server (if there is one).
|
void |
sendStatusMessage(ITextComponent chatComponent,
boolean actionBar) |
void |
setActiveHand(Hand hand) |
void |
setPermissionLevel(int p_184839_1_) |
void |
setPlayerSPHealth(float health)
Updates health locally.
|
void |
setServerBrand(java.lang.String brand)
Sets the brand of the currently connected server.
|
void |
setShowDeathScreen(boolean p_228355_1_) |
void |
setSprinting(boolean sprinting)
Set sprinting switch for Entity.
|
void |
setXPStats(float currentXP,
int maxXP,
int level)
Sets the current XP, total XP, and level number.
|
boolean |
startRiding(Entity entityIn,
boolean force) |
void |
stopRiding()
Dismounts this entity from the entity it is riding.
|
void |
swingArm(Hand hand) |
void |
tick()
Called to update the entity's position/logic.
|
protected void |
updateAutoJump(float p_189810_1_,
float p_189810_2_) |
void |
updateEntityActionState() |
protected boolean |
updateEyesInWaterPlayer() |
void |
updateRidden()
Handles updating while riding another entity
|
void |
updateSyncFields(ClientPlayerEntity old) |
getDownloadImageSkin, getFovModifier, getLocationCape, getLocationElytra, getLocationSkin, getLocationSkin, getPlayerInfo, getSkinType, hasPlayerInfo, hasSkin, isCreative, isPlayerInfoSet, isSpectator
addExhaustion, addExperienceLevel, addItemStackToInventory, addMovementStat, addScore, addShoulderEntity, addStat, addStat, addStat, addStat, attackTargetEntityWithCurrentItem, blockUsingShield, canAttackPlayer, canEat, canHarvestBlock, canPickUpItem, canPlayerEdit, canTriggerWalking, canUseCommandBlock, createCooldownTracker, damageArmor, damageShield, destroyVanishingCursedItems, disableShield, doWaterSplashEffect, dropInventory, dropItem, dropItem, findAmmo, func_213822_a, func_223729_a, func_225514_a_, func_225652_a_, func_226560_a_, func_226563_dT_, func_226564_dU_, func_226565_dV_, func_226566_ei_, func_226567_ej_, func_226568_ek_, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBedLocation, getBedLocation, getCapability, getCooldownPeriod, getCooldownTracker, getCooledAttackStrength, getDeathSound, getDigSpeed, getDigSpeed, getDisplayName, getDisplayNameAndUUID, getExperiencePoints, getFallSound, getFireImmuneTicks, getFoodStats, getGameProfile, getHeldEquipment, getHighspeedSplashSound, getHurtSound, getInventoryEnderChest, getItemStackFromSlot, getLeftShoulderEntity, getLuck, getMaxInPortalTime, getName, getOfflineUUID, getPortalCooldown, getPrefixes, getPrimaryHand, getRightShoulderEntity, getScore, getScoreboardName, getSize, getSleepTimer, getSoundCategory, getSpawnDimension, getSpeedFactor, getSplashSound, getStandingEyeHeight, getSuffixes, getSwimSound, getUUID, getWorldScoreboard, getXPSeed, getYOffset, giveExperiencePoints, hasReducedDebug, interactOn, isAllowEdit, isInvulnerableTo, isMovementBlocked, isNormalCube, isPlayer, isPlayerFullyAsleep, isPushedByWater, isSpawnForced, isSpawnForced, isSwimming, isWearing, jump, onDeath, onEnchant, onFoodEaten, onKillEntity, onLivingFall, openContainer, openHorseInventory, openMerchantContainer, preparePlayerToSpawn, readAdditional, registerAttributes, registerData, remove, replaceItemInInventory, resetCooldown, resetRecipes, setAbsorptionAmount, setGameType, setItemStackToSlot, setLeftShoulderEntity, setMotionMultiplier, setPrimaryHand, setReducedDebug, setRightShoulderEntity, setScore, setSpawnDimenion, setSpawnPoint, shouldHeal, spawnShoulderEntities, spawnSweepParticles, spinAttack, startSleeping, takeStat, travel, trySleep, unlockRecipes, unlockRecipes, updatePose, updateSwimming, wakeUp, writeAdditional, xpBarCap
addPotionEffect, applyArmorCalculations, applyEntityCollision, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attackEntityAsMob, attemptTeleport, baseTick, canAttack, canAttack, canAttack, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, clearBedPosition, collideWithEntity, collideWithNearbyEntities, constructKnockBackVector, createBrain, createSpawnPacket, curePotionEffects, decreaseAirSupply, determineNextAir, dropLoot, dropSpecialItems, frostWalk, func_213343_cS, func_225508_e_, func_226292_a_, func_226293_b_, func_226294_cV_, func_226296_dJ_, func_226298_f_, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributes, getBedDirection, getBedPosition, getBeeStingCount, getBlockState, getBrain, getCombatTracker, getCreatureAttribute, getDrinkSound, getEatSound, getEyeHeight, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getLootContextBuilder, getLootTableResourceLocation, getMaxHealth, getRenderScale, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getVisibilityMultiplier, getWaterSlowDown, handleFluidJump, handleFluidSneak, hasItemInSlot, isActiveItemStackBlocking, isActualySwimming, isAlive, isChild, isElytraFlying, isEntityInsideOpaqueBlock, isEntityUndead, isOnLadder, isPotionActive, isPotionApplicable, isSleeping, isSpinAttacking, knockBack, lookAt, markPotionsDirty, markVelocityChanged, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, playFallSound, playHurtSound, removePotionEffect, resetPotionEffectMetadata, sendBreakAnimation, sendBreakAnimation, sendEndCombat, sendEnterCombat, setAIMoveSpeed, setArrowCountInEntity, setBedPosition, setBeeStingCount, setHeadRotation, setHealth, setHeldItem, setIdleTime, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, shouldRiderFaceForward, spawnDrops, startSpinAttack, stopActiveHand, updateArmSwingProgress, updateDistance, updateFallState, updatePotionEffects, updatePotionMetadata, updateSpinAttack
addPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, calculateUpVector, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkDespawn, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, func_225513_by_, func_226265_a_, func_226266_a_, func_226276_cg_, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireTimer, getFlag, getForward, getHeight, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxFallHeight, getMirroredYaw, getMotion, getMountedYOffset, getOnPosition, getPassengers, getPersistentData, getPitchYaw, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getSubmergedHeight, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, handleFluidAcceleration, handlePistonMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSpectatedByPlayer, isSprinting, isSteppingCarefully, isSuppressingBounce, isVisuallySwimming, isWet, makeFlySound, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onRemovedFromWorld, onStruckByLightning, pick, playFlySound, playStepSound, playSwimSound, processInitialInteract, read, recalculateSize, recenterBoundingBox, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetPositionToBB, revive, rotateTowards, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setInLava, setInvisible, setInvulnerable, setLocationAndAngles, setMotion, setMotion, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, teleportKeepLoaded, toString, updatePassenger, updatePortal, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeId
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCaps
canBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSit
getCapability
public final ClientPlayNetHandler connection
public MovementInput movementInput
protected final Minecraft mc
protected int sprintToggleTimer
public int sprintingTicksLeft
public float renderArmYaw
public float renderArmPitch
public float prevRenderArmYaw
public float prevRenderArmPitch
public float timeInPortal
public float prevTimeInPortal
public ClientPlayerEntity(Minecraft minecraftIn, ClientWorld clientWorldIn, ClientPlayNetHandler p_i50990_3_, StatisticsManager p_i50990_4_, ClientRecipeBook p_i50990_5_)
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
クラス内 PlayerEntity
public void heal(float healAmount)
heal
クラス内 LivingEntity
public boolean startRiding(Entity entityIn, boolean force)
startRiding
クラス内 Entity
public void stopRiding()
stopRiding
クラス内 PlayerEntity
public float getPitch(float partialTicks)
public float getYaw(float partialTicks)
getYaw
クラス内 LivingEntity
public void tick()
tick
クラス内 PlayerEntity
public boolean func_225609_n_(boolean p_225609_1_)
func_225609_n_
クラス内 PlayerEntity
public void sendChatMessage(java.lang.String message)
public void swingArm(Hand hand)
swingArm
クラス内 LivingEntity
public void respawnPlayer()
respawnPlayer
クラス内 PlayerEntity
protected void damageEntity(DamageSource damageSrc, float damageAmount)
damageEntity
クラス内 PlayerEntity
public void closeScreen()
closeScreen
クラス内 PlayerEntity
public void closeScreenAndDropStack()
public void setPlayerSPHealth(float health)
public void sendPlayerAbilities()
sendPlayerAbilities
クラス内 PlayerEntity
public boolean isUser()
isUser
クラス内 PlayerEntity
protected void sendHorseJump()
public void sendHorseInventory()
public void setServerBrand(java.lang.String brand)
MC|Brand
plugin channel, and is used to identify modded servers in crash reports.public java.lang.String getServerBrand()
MC|Brand
plugin channel, and is used to identify modded servers
in crash reports.public StatisticsManager getStats()
public ClientRecipeBook getRecipeBook()
public void removeRecipeHighlight(IRecipe<?> p_193103_1_)
protected int getPermissionLevel()
getPermissionLevel
クラス内 Entity
public void setPermissionLevel(int p_184839_1_)
public void sendStatusMessage(ITextComponent chatComponent, boolean actionBar)
sendStatusMessage
クラス内 PlayerEntity
protected void pushOutOfBlocks(double x, double y, double z)
pushOutOfBlocks
クラス内 Entity
public void setSprinting(boolean sprinting)
setSprinting
クラス内 LivingEntity
public void setXPStats(float currentXP, int maxXP, int level)
public void sendMessage(ITextComponent component)
sendMessage
インタフェース内 ICommandSource
sendMessage
クラス内 Entity
public void handleStatusUpdate(byte id)
World#setEntityState
handleStatusUpdate
クラス内 PlayerEntity
public void setShowDeathScreen(boolean p_228355_1_)
public boolean isShowDeathScreen()
public void playSound(SoundEvent soundIn, float volume, float pitch)
playSound
クラス内 PlayerEntity
public void playSound(SoundEvent p_213823_1_, SoundCategory p_213823_2_, float p_213823_3_, float p_213823_4_)
playSound
クラス内 PlayerEntity
public boolean isServerWorld()
isServerWorld
クラス内 LivingEntity
public void setActiveHand(Hand hand)
setActiveHand
クラス内 LivingEntity
public boolean isHandActive()
isHandActive
クラス内 LivingEntity
public void resetActiveHand()
resetActiveHand
クラス内 LivingEntity
public Hand getActiveHand()
getActiveHand
クラス内 LivingEntity
public void notifyDataManagerChange(DataParameter<?> key)
notifyDataManagerChange
クラス内 LivingEntity
public boolean isRidingHorse()
public float getHorseJumpPower()
public void openSignEditor(SignTileEntity signTile)
openSignEditor
クラス内 PlayerEntity
public void openMinecartCommandBlock(CommandBlockLogic commandBlock)
openMinecartCommandBlock
クラス内 PlayerEntity
public void openCommandBlock(CommandBlockTileEntity commandBlock)
openCommandBlock
クラス内 PlayerEntity
public void openStructureBlock(StructureBlockTileEntity structure)
openStructureBlock
クラス内 PlayerEntity
public void openJigsaw(JigsawTileEntity p_213826_1_)
openJigsaw
クラス内 PlayerEntity
public void openBook(ItemStack stack, Hand hand)
openBook
クラス内 PlayerEntity
public void onCriticalHit(Entity entityHit)
onCriticalHit
クラス内 PlayerEntity
public void onEnchantmentCritical(Entity entityHit)
onEnchantmentCritical
クラス内 PlayerEntity
public boolean isShiftKeyDown()
isShiftKeyDown
クラス内 Entity
public boolean isCrouching()
isCrouching
クラス内 Entity
public boolean func_228354_I_()
public void updateEntityActionState()
updateEntityActionState
クラス内 PlayerEntity
protected boolean isCurrentViewEntity()
public void livingTick()
livingTick
クラス内 PlayerEntity
public void updateRidden()
updateRidden
クラス内 PlayerEntity
public boolean isRowingBoat()
@Nullable public EffectInstance removeActivePotionEffect(@Nullable Effect potioneffectin)
removeActivePotionEffect
クラス内 LivingEntity
public boolean isAutoJumpEnabled()
protected void updateAutoJump(float p_189810_1_, float p_189810_2_)
public float getWaterBrightness()
protected boolean updateEyesInWaterPlayer()
updateEyesInWaterPlayer
クラス内 PlayerEntity
public void updateSyncFields(ClientPlayerEntity old)