public abstract class DisplayEffectsScreen<T extends Container> extends ContainerScreen<T>
| 修飾子とタイプ | フィールドと説明 |
|---|---|
protected boolean |
hasActivePotionEffects
True if there is some potion effect to display
|
container, dragSplitting, dragSplittingSlots, guiLeft, guiTop, hoveredSlot, INVENTORY_BACKGROUND, playerInventory, slotColor, xSize, ySizebuttons, children, font, height, itemRenderer, minecraft, passEvents, title, widthBACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION| コンストラクタと説明 |
|---|
DisplayEffectsScreen(T screenContainer,
PlayerInventory inv,
ITextComponent titleIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
protected void |
init() |
void |
render(int p_render_1_,
int p_render_2_,
float p_render_3_) |
protected void |
updateActivePotionEffects() |
drawGuiContainerBackgroundLayer, drawGuiContainerForegroundLayer, func_195363_d, getContainer, getGuiLeft, getGuiTop, getSlotColor, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, isPauseScreen, isPointInRegion, keyPressed, mouseClicked, mouseDragged, mouseReleased, removed, renderHoveredToolTip, shouldCloseOnEsc, tickaddButton, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderComponentHoverEffect, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, setSize, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, func_212932_b, getEventListenerForPos, keyReleased, mouseScrolled, setFocusedDefaultmouseMovedprotected boolean hasActivePotionEffects
public DisplayEffectsScreen(T screenContainer, PlayerInventory inv, ITextComponent titleIn)
protected void init()
init クラス内 ContainerScreen<T extends Container>protected void updateActivePotionEffects()
public void render(int p_render_1_,
int p_render_2_,
float p_render_3_)
render インタフェース内 IRenderablerender クラス内 ContainerScreen<T extends Container>