public abstract class FocusableGui extends AbstractGui implements INestedGuiEventHandler
BACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION
コンストラクタと説明 |
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FocusableGui() |
修飾子とタイプ | メソッドと説明 |
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IGuiEventListener |
getFocused() |
boolean |
isDragging() |
void |
setDragging(boolean p_setDragging_1_) |
void |
setFocused(IGuiEventListener p_setFocused_1_) |
blit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLine
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
changeFocus, charTyped, children, func_212932_b, getEventListenerForPos, keyPressed, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setFocusedDefault
isMouseOver, mouseMoved
public final boolean isDragging()
isDragging
インタフェース内 INestedGuiEventHandler
public final void setDragging(boolean p_setDragging_1_)
setDragging
インタフェース内 INestedGuiEventHandler
@Nullable public IGuiEventListener getFocused()
getFocused
インタフェース内 INestedGuiEventHandler
public void setFocused(@Nullable IGuiEventListener p_setFocused_1_)
setFocused
インタフェース内 INestedGuiEventHandler