public class ShulkerBoxScreen extends ContainerScreen<ShulkerBoxContainer>
container, dragSplitting, dragSplittingSlots, guiLeft, guiTop, hoveredSlot, INVENTORY_BACKGROUND, playerInventory, slotColor, xSize, ySizebuttons, children, font, height, itemRenderer, minecraft, passEvents, title, widthBACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION| コンストラクタと説明 | 
|---|
| ShulkerBoxScreen(ShulkerBoxContainer screenContainer,
                PlayerInventory inv,
                ITextComponent titleIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected void | drawGuiContainerBackgroundLayer(float partialTicks,
                               int mouseX,
                               int mouseY)Draws the background layer of this container (behind the items). | 
| protected void | drawGuiContainerForegroundLayer(int mouseX,
                               int mouseY)Draw the foreground layer for the GuiContainer (everything in front of the items) | 
| void | render(int p_render_1_,
      int p_render_2_,
      float p_render_3_) | 
func_195363_d, getContainer, getGuiLeft, getGuiTop, getSlotColor, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, init, isPauseScreen, isPointInRegion, keyPressed, mouseClicked, mouseDragged, mouseReleased, removed, renderHoveredToolTip, shouldCloseOnEsc, tickaddButton, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderComponentHoverEffect, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, setSize, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, func_212932_b, getEventListenerForPos, keyReleased, mouseScrolled, setFocusedDefaultmouseMovedpublic ShulkerBoxScreen(ShulkerBoxContainer screenContainer, PlayerInventory inv, ITextComponent titleIn)
public void render(int p_render_1_,
                   int p_render_2_,
                   float p_render_3_)
render インタフェース内 IRenderablerender クラス内 ContainerScreen<ShulkerBoxContainer>protected void drawGuiContainerForegroundLayer(int mouseX,
                                               int mouseY)
drawGuiContainerForegroundLayer クラス内 ContainerScreen<ShulkerBoxContainer>protected void drawGuiContainerBackgroundLayer(float partialTicks,
                                               int mouseX,
                                               int mouseY)