public class StonecutterScreen extends ContainerScreen<StonecutterContainer>
container, dragSplitting, dragSplittingSlots, guiLeft, guiTop, hoveredSlot, INVENTORY_BACKGROUND, playerInventory, slotColor, xSize, ySize
buttons, children, font, height, itemRenderer, minecraft, passEvents, title, width
BACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION
コンストラクタと説明 |
---|
StonecutterScreen(StonecutterContainer containerIn,
PlayerInventory playerInv,
ITextComponent titleIn) |
修飾子とタイプ | メソッドと説明 |
---|---|
protected void |
drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY)
Draws the background layer of this container (behind the items).
|
protected void |
drawGuiContainerForegroundLayer(int mouseX,
int mouseY)
Draw the foreground layer for the GuiContainer (everything in front of the items)
|
protected int |
getHiddenRows() |
boolean |
mouseClicked(double p_mouseClicked_1_,
double p_mouseClicked_3_,
int p_mouseClicked_5_) |
boolean |
mouseDragged(double p_mouseDragged_1_,
double p_mouseDragged_3_,
int p_mouseDragged_5_,
double p_mouseDragged_6_,
double p_mouseDragged_8_) |
boolean |
mouseScrolled(double p_mouseScrolled_1_,
double p_mouseScrolled_3_,
double p_mouseScrolled_5_) |
void |
render(int p_render_1_,
int p_render_2_,
float p_render_3_) |
func_195363_d, getContainer, getGuiLeft, getGuiTop, getSlotColor, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, init, isPauseScreen, isPointInRegion, keyPressed, mouseReleased, removed, renderHoveredToolTip, shouldCloseOnEsc, tick
addButton, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderComponentHoverEffect, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, setSize, wrapScreenError
getFocused, isDragging, setDragging, setFocused
blit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLine
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
changeFocus, charTyped, func_212932_b, getEventListenerForPos, keyReleased, setFocusedDefault
mouseMoved
public StonecutterScreen(StonecutterContainer containerIn, PlayerInventory playerInv, ITextComponent titleIn)
public void render(int p_render_1_, int p_render_2_, float p_render_3_)
render
インタフェース内 IRenderable
render
クラス内 ContainerScreen<StonecutterContainer>
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
drawGuiContainerForegroundLayer
クラス内 ContainerScreen<StonecutterContainer>
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_)
mouseClicked
インタフェース内 IGuiEventListener
mouseClicked
インタフェース内 INestedGuiEventHandler
mouseClicked
クラス内 ContainerScreen<StonecutterContainer>
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_)
mouseDragged
インタフェース内 IGuiEventListener
mouseDragged
インタフェース内 INestedGuiEventHandler
mouseDragged
クラス内 ContainerScreen<StonecutterContainer>
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_)
protected int getHiddenRows()