public static class FireworkParticle.Overlay extends SpriteTexturedParticle
sprite
particleScale
age, canCollide, height, isExpired, maxAge, motionX, motionY, motionZ, onGround, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleRed, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world
修飾子とタイプ | メソッドと説明 |
---|---|
IParticleRenderType |
getRenderType() |
float |
getScale(float p_217561_1_) |
void |
renderParticle(com.mojang.blaze3d.vertex.IVertexBuilder buffer,
ActiveRenderInfo renderInfo,
float partialTicks) |
getMaxU, getMaxV, getMinU, getMinV, selectSpriteRandomly, selectSpriteWithAge, setSprite
multipleParticleScaleBy
getBoundingBox, getBrightnessForRender, getMaxAge, isAlive, move, multiplyVelocity, resetPositionToBB, setAlphaF, setBoundingBox, setColor, setExpired, setMaxAge, setPosition, setSize, tick, toString
public IParticleRenderType getRenderType()
getRenderType
クラス内 Particle
public void renderParticle(com.mojang.blaze3d.vertex.IVertexBuilder buffer, ActiveRenderInfo renderInfo, float partialTicks)
renderParticle
クラス内 TexturedParticle
public float getScale(float p_217561_1_)
getScale
クラス内 TexturedParticle