public class PathfindingDebugRenderer extends java.lang.Object implements DebugRenderer.IDebugRenderer
コンストラクタと説明 |
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PathfindingDebugRenderer() |
修飾子とタイプ | メソッドと説明 |
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void |
addPath(int eid,
Path pathIn,
float distance) |
static void |
func_229031_a_(Path p_229031_0_,
double p_229031_1_,
double p_229031_3_,
double p_229031_5_) |
static void |
func_229032_a_(Path p_229032_0_,
float p_229032_1_,
boolean p_229032_2_,
boolean p_229032_3_,
double p_229032_4_,
double p_229032_6_,
double p_229032_8_) |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
double camX,
double camY,
double camZ) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
clear
public void addPath(int eid, Path pathIn, float distance)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, double camX, double camY, double camZ)
render
インタフェース内 DebugRenderer.IDebugRenderer
public static void func_229032_a_(Path p_229032_0_, float p_229032_1_, boolean p_229032_2_, boolean p_229032_3_, double p_229032_4_, double p_229032_6_, double p_229032_8_)
public static void func_229031_a_(Path p_229031_0_, double p_229031_1_, double p_229031_3_, double p_229031_5_)