public class RaidDebugRenderer extends java.lang.Object implements DebugRenderer.IDebugRenderer
コンストラクタと説明 |
---|
RaidDebugRenderer(Minecraft client) |
修飾子とタイプ | メソッドと説明 |
---|---|
void |
func_222906_a(java.util.Collection<BlockPos> p_222906_1_) |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
double camX,
double camY,
double camZ) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
clear
public RaidDebugRenderer(Minecraft client)
public void func_222906_a(java.util.Collection<BlockPos> p_222906_1_)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, double camX, double camY, double camZ)
render
インタフェース内 DebugRenderer.IDebugRenderer