public class RaidDebugRenderer extends java.lang.Object implements DebugRenderer.IDebugRenderer
| コンストラクタと説明 |
|---|
RaidDebugRenderer(Minecraft client) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
void |
func_222906_a(java.util.Collection<BlockPos> p_222906_1_) |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
double camX,
double camY,
double camZ) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitclearpublic RaidDebugRenderer(Minecraft client)
public void func_222906_a(java.util.Collection<BlockPos> p_222906_1_)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
double camX,
double camY,
double camZ)
render インタフェース内 DebugRenderer.IDebugRenderer