public class CreeperRenderer extends MobRenderer<CreeperEntity,CreeperModel<CreeperEntity>>
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| コンストラクタと説明 | 
|---|
| CreeperRenderer(EntityRendererManager renderManagerIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| ResourceLocation | getEntityTexture(CreeperEntity entity)Returns the location of an entity's texture. | 
| protected float | getOverlayProgress(CreeperEntity livingEntityIn,
                  float partialTicks) | 
| protected void | preRenderCallback(CreeperEntity entitylivingbaseIn,
                 com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
                 float partialTickTime) | 
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNamepublic CreeperRenderer(EntityRendererManager renderManagerIn)
protected void preRenderCallback(CreeperEntity entitylivingbaseIn, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback クラス内 LivingRenderer<CreeperEntity,CreeperModel<CreeperEntity>>protected float getOverlayProgress(CreeperEntity livingEntityIn, float partialTicks)
getOverlayProgress クラス内 LivingRenderer<CreeperEntity,CreeperModel<CreeperEntity>>public ResourceLocation getEntityTexture(CreeperEntity entity)
getEntityTexture インタフェース内 IEntityRenderer<CreeperEntity,CreeperModel<CreeperEntity>>getEntityTexture クラス内 EntityRenderer<CreeperEntity>