public class ItemFrameRenderer extends EntityRenderer<ItemFrameEntity>
renderManager, shadowOpaque, shadowSize| コンストラクタと説明 | 
|---|
| ItemFrameRenderer(EntityRendererManager renderManagerIn,
                 ItemRenderer itemRendererIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected boolean | canRenderName(ItemFrameEntity entity) | 
| ResourceLocation | getEntityTexture(ItemFrameEntity entity)Returns the location of an entity's texture. | 
| Vec3d | getRenderOffset(ItemFrameEntity entityIn,
               float partialTicks) | 
| void | render(ItemFrameEntity entityIn,
      float entityYaw,
      float partialTicks,
      com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
      IRenderTypeBuffer bufferIn,
      int packedLightIn) | 
| protected void | renderName(ItemFrameEntity entityIn,
          java.lang.String displayNameIn,
          com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
          IRenderTypeBuffer bufferIn,
          int packedLightIn) | 
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, shouldRenderpublic ItemFrameRenderer(EntityRendererManager renderManagerIn, ItemRenderer itemRendererIn)
public void render(ItemFrameEntity entityIn, float entityYaw, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
render クラス内 EntityRenderer<ItemFrameEntity>public Vec3d getRenderOffset(ItemFrameEntity entityIn, float partialTicks)
getRenderOffset クラス内 EntityRenderer<ItemFrameEntity>public ResourceLocation getEntityTexture(ItemFrameEntity entity)
getEntityTexture クラス内 EntityRenderer<ItemFrameEntity>protected boolean canRenderName(ItemFrameEntity entity)
canRenderName クラス内 EntityRenderer<ItemFrameEntity>protected void renderName(ItemFrameEntity entityIn, java.lang.String displayNameIn, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
renderName クラス内 EntityRenderer<ItemFrameEntity>