public class BoatModel extends SegmentedModel<BoatEntity>
isChild, isSitting, swingProgress
renderType, textureHeight, textureWidth
コンストラクタと説明 |
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BoatModel() |
修飾子とタイプ | メソッドと説明 |
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protected void |
func_228244_a_(BoatEntity p_228244_1_,
int p_228244_2_,
float p_228244_3_) |
ModelRenderer |
func_228245_c_() |
com.google.common.collect.ImmutableList<ModelRenderer> |
getParts() |
protected ModelRenderer |
makePaddle(boolean p_187056_1_) |
void |
setRotationAngles(BoatEntity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch)
Sets this entity's model rotation angles
|
render
copyModelAttributesTo, setLivingAnimations
accept, getRenderType
public void setRotationAngles(BoatEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles
クラス内 EntityModel<BoatEntity>
public com.google.common.collect.ImmutableList<ModelRenderer> getParts()
getParts
クラス内 SegmentedModel<BoatEntity>
public ModelRenderer func_228245_c_()
protected ModelRenderer makePaddle(boolean p_187056_1_)
protected void func_228244_a_(BoatEntity p_228244_1_, int p_228244_2_, float p_228244_3_)