public abstract class SegmentedModel<E extends Entity> extends EntityModel<E>
isChild, isSitting, swingProgressrenderType, textureHeight, textureWidth| コンストラクタと説明 |
|---|
SegmentedModel() |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
abstract java.lang.Iterable<ModelRenderer> |
getParts() |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha) |
copyModelAttributesTo, setLivingAnimations, setRotationAnglesaccept, getRenderTypepublic void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha)
public abstract java.lang.Iterable<ModelRenderer> getParts()