public abstract class SegmentedModel<E extends Entity> extends EntityModel<E>
isChild, isSitting, swingProgress
renderType, textureHeight, textureWidth
コンストラクタと説明 |
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SegmentedModel() |
修飾子とタイプ | メソッドと説明 |
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abstract java.lang.Iterable<ModelRenderer> |
getParts() |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha) |
copyModelAttributesTo, setLivingAnimations, setRotationAngles
accept, getRenderType
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, com.mojang.blaze3d.vertex.IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha)
public abstract java.lang.Iterable<ModelRenderer> getParts()