public class VillagerModel<T extends Entity> extends SegmentedModel<T> implements IHasHead, IHeadToggle
| 修飾子とタイプ | フィールドと説明 |
|---|---|
protected ModelRenderer |
field_217151_b |
protected ModelRenderer |
field_217152_f |
protected ModelRenderer |
field_217153_h |
protected ModelRenderer |
leftVillagerLeg |
protected ModelRenderer |
rightVillagerLeg |
protected ModelRenderer |
villagerArms |
protected ModelRenderer |
villagerBody |
protected ModelRenderer |
villagerHead |
protected ModelRenderer |
villagerNose |
isChild, isSitting, swingProgressrenderType, textureHeight, textureWidth| コンストラクタと説明 |
|---|
VillagerModel(float scale) |
VillagerModel(float p_i51059_1_,
int p_i51059_2_,
int p_i51059_3_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
void |
func_217146_a(boolean p_217146_1_) |
ModelRenderer |
getModelHead() |
java.lang.Iterable<ModelRenderer> |
getParts() |
void |
setRotationAngles(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch)
Sets this entity's model rotation angles
|
rendercopyModelAttributesTo, setLivingAnimationsaccept, getRenderTypeprotected ModelRenderer villagerHead
protected ModelRenderer field_217151_b
protected final ModelRenderer field_217152_f
protected final ModelRenderer villagerBody
protected final ModelRenderer field_217153_h
protected final ModelRenderer villagerArms
protected final ModelRenderer rightVillagerLeg
protected final ModelRenderer leftVillagerLeg
protected final ModelRenderer villagerNose
public VillagerModel(float scale)
public VillagerModel(float p_i51059_1_,
int p_i51059_2_,
int p_i51059_3_)
public java.lang.Iterable<ModelRenderer> getParts()
getParts クラス内 SegmentedModel<T extends Entity>public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles クラス内 EntityModel<T extends Entity>public ModelRenderer getModelHead()
getModelHead インタフェース内 IHasHeadpublic void func_217146_a(boolean p_217146_1_)
func_217146_a インタフェース内 IHeadToggle