public class WitchModel<T extends Entity> extends VillagerModel<T>
field_217151_b, field_217152_f, field_217153_h, leftVillagerLeg, rightVillagerLeg, villagerArms, villagerBody, villagerHead, villagerNoseisChild, isSitting, swingProgressrenderType, textureHeight, textureWidth| コンストラクタと説明 |
|---|
WitchModel(float scale) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
ModelRenderer |
func_205073_b() |
void |
func_205074_a(boolean p_205074_1_) |
void |
setRotationAngles(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch)
Sets this entity's model rotation angles
|
func_217146_a, getModelHead, getPartsrendercopyModelAttributesTo, setLivingAnimationsaccept, getRenderTypepublic void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles クラス内 VillagerModel<T extends Entity>public ModelRenderer func_205073_b()
public void func_205074_a(boolean p_205074_1_)