public class WitchModel<T extends Entity> extends VillagerModel<T>
field_217151_b, field_217152_f, field_217153_h, leftVillagerLeg, rightVillagerLeg, villagerArms, villagerBody, villagerHead, villagerNose
isChild, isSitting, swingProgress
renderType, textureHeight, textureWidth
コンストラクタと説明 |
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WitchModel(float scale) |
修飾子とタイプ | メソッドと説明 |
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ModelRenderer |
func_205073_b() |
void |
func_205074_a(boolean p_205074_1_) |
void |
setRotationAngles(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch)
Sets this entity's model rotation angles
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func_217146_a, getModelHead, getParts
render
copyModelAttributesTo, setLivingAnimations
accept, getRenderType
public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles
クラス内 VillagerModel<T extends Entity>
public ModelRenderer func_205073_b()
public void func_205074_a(boolean p_205074_1_)