public abstract class AbstractTropicalFishModel<E extends Entity> extends SegmentedModel<E>
isChild, isSitting, swingProgress
renderType, textureHeight, textureWidth
コンストラクタと説明 |
---|
AbstractTropicalFishModel() |
修飾子とタイプ | メソッドと説明 |
---|---|
void |
func_228257_a_(float p_228257_1_,
float p_228257_2_,
float p_228257_3_) |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha) |
getParts
copyModelAttributesTo, setLivingAnimations, setRotationAngles
accept, getRenderType
public void func_228257_a_(float p_228257_1_, float p_228257_2_, float p_228257_3_)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, com.mojang.blaze3d.vertex.IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha)
render
クラス内 SegmentedModel<E extends Entity>