public abstract class AbstractTropicalFishModel<E extends Entity> extends SegmentedModel<E>
isChild, isSitting, swingProgressrenderType, textureHeight, textureWidth| コンストラクタと説明 |
|---|
AbstractTropicalFishModel() |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
void |
func_228257_a_(float p_228257_1_,
float p_228257_2_,
float p_228257_3_) |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha) |
getPartscopyModelAttributesTo, setLivingAnimations, setRotationAnglesaccept, getRenderTypepublic void func_228257_a_(float p_228257_1_,
float p_228257_2_,
float p_228257_3_)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha)
render クラス内 SegmentedModel<E extends Entity>