public class PolarBearModel<T extends PolarBearEntity> extends QuadrupedModel<T>
body, headModel, legBackLeft, legBackRight, legFrontLeft, legFrontRight
isChild, isSitting, swingProgress
renderType, textureHeight, textureWidth
コンストラクタと説明 |
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PolarBearModel() |
修飾子とタイプ | メソッドと説明 |
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void |
setRotationAngles(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch)
Sets this entity's model rotation angles
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getBodyParts, getHeadParts
render
copyModelAttributesTo, setLivingAnimations
accept, getRenderType
public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles
クラス内 QuadrupedModel<T extends PolarBearEntity>