public class BellTileEntityRenderer extends TileEntityRenderer<BellTileEntity>
| 修飾子とタイプ | フィールドと説明 |
|---|---|
static Material |
BELL_BODY_TEXTURE |
renderDispatcher| コンストラクタと説明 |
|---|
BellTileEntityRenderer(TileEntityRendererDispatcher p_i226005_1_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
void |
render(BellTileEntity tileEntityIn,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int combinedLightIn,
int combinedOverlayIn) |
isGlobalRendererpublic static final Material BELL_BODY_TEXTURE
public BellTileEntityRenderer(TileEntityRendererDispatcher p_i226005_1_)
public void render(BellTileEntity tileEntityIn, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn)
render クラス内 TileEntityRenderer<BellTileEntity>