public class BellTileEntityRenderer extends TileEntityRenderer<BellTileEntity>
修飾子とタイプ | フィールドと説明 |
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static Material |
BELL_BODY_TEXTURE |
renderDispatcher
コンストラクタと説明 |
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BellTileEntityRenderer(TileEntityRendererDispatcher p_i226005_1_) |
修飾子とタイプ | メソッドと説明 |
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void |
render(BellTileEntity tileEntityIn,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int combinedLightIn,
int combinedOverlayIn) |
isGlobalRenderer
public static final Material BELL_BODY_TEXTURE
public BellTileEntityRenderer(TileEntityRendererDispatcher p_i226005_1_)
public void render(BellTileEntity tileEntityIn, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn)
render
クラス内 TileEntityRenderer<BellTileEntity>