public class BedTileEntityRenderer extends TileEntityRenderer<BedTileEntity>
renderDispatcher| コンストラクタと説明 |
|---|
BedTileEntityRenderer(TileEntityRendererDispatcher p_i226004_1_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
void |
render(BedTileEntity tileEntityIn,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int combinedLightIn,
int combinedOverlayIn) |
isGlobalRendererpublic BedTileEntityRenderer(TileEntityRendererDispatcher p_i226004_1_)
public void render(BedTileEntity tileEntityIn, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn)
render クラス内 TileEntityRenderer<BedTileEntity>