public class StructureTileEntityRenderer extends TileEntityRenderer<StructureBlockTileEntity>
renderDispatcher| コンストラクタと説明 |
|---|
StructureTileEntityRenderer(TileEntityRendererDispatcher p_i226017_1_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
boolean |
isGlobalRenderer(StructureBlockTileEntity te) |
void |
render(StructureBlockTileEntity tileEntityIn,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int combinedLightIn,
int combinedOverlayIn) |
public StructureTileEntityRenderer(TileEntityRendererDispatcher p_i226017_1_)
public void render(StructureBlockTileEntity tileEntityIn, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn)
render クラス内 TileEntityRenderer<StructureBlockTileEntity>public boolean isGlobalRenderer(StructureBlockTileEntity te)
isGlobalRenderer クラス内 TileEntityRenderer<StructureBlockTileEntity>