public class FindHidingPlaceTask extends Task<LivingEntity>
Task.Status| コンストラクタと説明 | 
|---|
| FindHidingPlaceTask(int p_i50361_1_,
                   float p_i50361_2_,
                   int p_i50361_3_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected boolean | shouldExecute(ServerWorld worldIn,
             LivingEntity owner) | 
| protected void | startExecuting(ServerWorld worldIn,
              LivingEntity entityIn,
              long gameTimeIn) | 
getStatus, isTimedOut, resetTask, shouldContinueExecuting, start, stop, tick, toString, updateTaskpublic FindHidingPlaceTask(int p_i50361_1_,
                           float p_i50361_2_,
                           int p_i50361_3_)
protected boolean shouldExecute(ServerWorld worldIn, LivingEntity owner)
shouldExecute クラス内 Task<LivingEntity>protected void startExecuting(ServerWorld worldIn, LivingEntity entityIn, long gameTimeIn)
startExecuting クラス内 Task<LivingEntity>