public class FindHidingPlaceTask extends Task<LivingEntity>
Task.Status
コンストラクタと説明 |
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FindHidingPlaceTask(int p_i50361_1_,
float p_i50361_2_,
int p_i50361_3_) |
修飾子とタイプ | メソッドと説明 |
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protected boolean |
shouldExecute(ServerWorld worldIn,
LivingEntity owner) |
protected void |
startExecuting(ServerWorld worldIn,
LivingEntity entityIn,
long gameTimeIn) |
getStatus, isTimedOut, resetTask, shouldContinueExecuting, start, stop, tick, toString, updateTask
public FindHidingPlaceTask(int p_i50361_1_, float p_i50361_2_, int p_i50361_3_)
protected boolean shouldExecute(ServerWorld worldIn, LivingEntity owner)
shouldExecute
クラス内 Task<LivingEntity>
protected void startExecuting(ServerWorld worldIn, LivingEntity entityIn, long gameTimeIn)
startExecuting
クラス内 Task<LivingEntity>