public class ShowWaresTask extends Task<VillagerEntity>
Task.Status| コンストラクタと説明 | 
|---|
| ShowWaresTask(int p_i50343_1_,
             int p_i50343_2_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| void | resetTask(ServerWorld worldIn,
         VillagerEntity entityIn,
         long gameTimeIn) | 
| boolean | shouldContinueExecuting(ServerWorld worldIn,
                       VillagerEntity entityIn,
                       long gameTimeIn) | 
| boolean | shouldExecute(ServerWorld worldIn,
             VillagerEntity owner) | 
| void | startExecuting(ServerWorld worldIn,
              VillagerEntity entityIn,
              long gameTimeIn) | 
| void | updateTask(ServerWorld worldIn,
          VillagerEntity owner,
          long gameTime) | 
public boolean shouldExecute(ServerWorld worldIn, VillagerEntity owner)
shouldExecute クラス内 Task<VillagerEntity>public boolean shouldContinueExecuting(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn)
shouldContinueExecuting クラス内 Task<VillagerEntity>public void startExecuting(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn)
startExecuting クラス内 Task<VillagerEntity>public void updateTask(ServerWorld worldIn, VillagerEntity owner, long gameTime)
updateTask クラス内 Task<VillagerEntity>public void resetTask(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn)
resetTask クラス内 Task<VillagerEntity>