public class ShowWaresTask extends Task<VillagerEntity>
Task.Status
コンストラクタと説明 |
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ShowWaresTask(int p_i50343_1_,
int p_i50343_2_) |
修飾子とタイプ | メソッドと説明 |
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void |
resetTask(ServerWorld worldIn,
VillagerEntity entityIn,
long gameTimeIn) |
boolean |
shouldContinueExecuting(ServerWorld worldIn,
VillagerEntity entityIn,
long gameTimeIn) |
boolean |
shouldExecute(ServerWorld worldIn,
VillagerEntity owner) |
void |
startExecuting(ServerWorld worldIn,
VillagerEntity entityIn,
long gameTimeIn) |
void |
updateTask(ServerWorld worldIn,
VillagerEntity owner,
long gameTime) |
public boolean shouldExecute(ServerWorld worldIn, VillagerEntity owner)
shouldExecute
クラス内 Task<VillagerEntity>
public boolean shouldContinueExecuting(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn)
shouldContinueExecuting
クラス内 Task<VillagerEntity>
public void startExecuting(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn)
startExecuting
クラス内 Task<VillagerEntity>
public void updateTask(ServerWorld worldIn, VillagerEntity owner, long gameTime)
updateTask
クラス内 Task<VillagerEntity>
public void resetTask(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn)
resetTask
クラス内 Task<VillagerEntity>