public class FlamingSittingPhase extends SittingPhase
| コンストラクタと説明 | 
|---|
| FlamingSittingPhase(EnderDragonEntity dragonIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| void | clientTick()Generates particle effects appropriate to the phase (or sometimes sounds). | 
| PhaseType<FlamingSittingPhase> | getType() | 
| void | initPhase()Called when this phase is set to active | 
| void | removeAreaEffect() | 
| void | resetFlameCount() | 
| void | serverTick()Gives the phase a chance to update its status. | 
func_221113_a, getIsStationarygetMaxRiseOrFall, getTargetLocation, getYawFactor, onCrystalDestroyedpublic FlamingSittingPhase(EnderDragonEntity dragonIn)
public void clientTick()
clientTick インタフェース内 IPhaseclientTick クラス内 Phasepublic void serverTick()
serverTick インタフェース内 IPhaseserverTick クラス内 Phasepublic void initPhase()
public void removeAreaEffect()
removeAreaEffect インタフェース内 IPhaseremoveAreaEffect クラス内 Phasepublic PhaseType<FlamingSittingPhase> getType()
public void resetFlameCount()