| コンストラクタと説明 |
|---|
HoldingPatternPhase(EnderDragonEntity dragonIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
Vec3d |
getTargetLocation()
Returns the location the dragon is flying toward
|
PhaseType<HoldingPatternPhase> |
getType() |
void |
initPhase()
Called when this phase is set to active
|
void |
onCrystalDestroyed(EnderCrystalEntity crystal,
BlockPos pos,
DamageSource dmgSrc,
PlayerEntity plyr) |
void |
serverTick()
Gives the phase a chance to update its status.
|
clientTick, func_221113_a, getIsStationary, getMaxRiseOrFall, getYawFactor, removeAreaEffectpublic HoldingPatternPhase(EnderDragonEntity dragonIn)
public PhaseType<HoldingPatternPhase> getType()
public void serverTick()
serverTick インタフェース内 IPhaseserverTick クラス内 Phasepublic void initPhase()
@Nullable public Vec3d getTargetLocation()
getTargetLocation インタフェース内 IPhasegetTargetLocation クラス内 Phasepublic void onCrystalDestroyed(EnderCrystalEntity crystal, BlockPos pos, DamageSource dmgSrc, @Nullable PlayerEntity plyr)
onCrystalDestroyed インタフェース内 IPhaseonCrystalDestroyed クラス内 Phase