コンストラクタと説明 |
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HoldingPatternPhase(EnderDragonEntity dragonIn) |
修飾子とタイプ | メソッドと説明 |
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Vec3d |
getTargetLocation()
Returns the location the dragon is flying toward
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PhaseType<HoldingPatternPhase> |
getType() |
void |
initPhase()
Called when this phase is set to active
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void |
onCrystalDestroyed(EnderCrystalEntity crystal,
BlockPos pos,
DamageSource dmgSrc,
PlayerEntity plyr) |
void |
serverTick()
Gives the phase a chance to update its status.
|
clientTick, func_221113_a, getIsStationary, getMaxRiseOrFall, getYawFactor, removeAreaEffect
public HoldingPatternPhase(EnderDragonEntity dragonIn)
public PhaseType<HoldingPatternPhase> getType()
public void serverTick()
serverTick
インタフェース内 IPhase
serverTick
クラス内 Phase
public void initPhase()
@Nullable public Vec3d getTargetLocation()
getTargetLocation
インタフェース内 IPhase
getTargetLocation
クラス内 Phase
public void onCrystalDestroyed(EnderCrystalEntity crystal, BlockPos pos, DamageSource dmgSrc, @Nullable PlayerEntity plyr)
onCrystalDestroyed
インタフェース内 IPhase
onCrystalDestroyed
クラス内 Phase