| コンストラクタと説明 |
|---|
PounceGoal() |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
boolean |
isPreemptible() |
void |
resetTask()
Reset the task's internal state.
|
boolean |
shouldContinueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
|
boolean |
shouldExecute()
Returns whether execution should begin.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
void |
tick()
Keep ticking a continuous task that has already been started
|
getMutexFlags, setMutexFlags, toStringpublic boolean shouldExecute()
shouldExecute クラス内 Goalpublic boolean shouldContinueExecuting()
shouldContinueExecuting クラス内 Goalpublic boolean isPreemptible()
isPreemptible クラス内 Goalpublic void startExecuting()
startExecuting クラス内 Goalpublic void resetTask()