public class FoxEntity extends AnimalEntity
| 修飾子とタイプ | クラスと説明 |
|---|---|
class |
FoxEntity.AlertablePredicate |
class |
FoxEntity.EatBerriesGoal |
static class |
FoxEntity.FoxData |
class |
FoxEntity.LookHelperController |
class |
FoxEntity.PounceGoal |
static class |
FoxEntity.Type |
AgeableEntity.AgeableDataEntity.IMoveCallbackforcedAge, forcedAgeTimer, growingAgeexperienceValue, goalSelector, inventoryArmorDropChances, inventoryHandsDropChances, jumpController, livingSoundTime, lookController, moveController, navigator, targetSelectoractiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, beeStingRemovalCooldown, brain, dead, deathTime, ENTITY_GRAVITY, hurtTime, idleTime, interpTargetHeadYaw, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, interpTicksHead, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SLEEPING_SIZE, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| コンストラクタと説明 |
|---|
FoxEntity(EntityType<? extends FoxEntity> type,
World worldIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
protected boolean |
canEquipItem(ItemStack stack) |
boolean |
canPickUpItem(ItemStack itemstackIn) |
protected void |
consumeItemFromStack(PlayerEntity player,
ItemStack stack)
Decreases ItemStack size by one
|
FoxEntity |
createChild(AgeableEntity ageable) |
void |
func_213461_s(boolean p_213461_1_) |
boolean |
func_213467_eg() |
float |
func_213475_v(float p_213475_1_) |
boolean |
func_213480_dY() |
static boolean |
func_213481_a(FoxEntity p_213481_0_,
LivingEntity p_213481_1_) |
boolean |
func_213490_ee() |
void |
func_213502_u(boolean p_213502_1_) |
float |
func_213503_w(float p_213503_1_) |
protected int |
func_225508_e_(float p_225508_1_,
float p_225508_2_) |
protected SoundEvent |
getAmbientSound() |
protected SoundEvent |
getDeathSound() |
SoundEvent |
getEatSound(ItemStack itemStackIn) |
protected SoundEvent |
getHurtSound(DamageSource damageSourceIn) |
protected float |
getStandingEyeHeight(Pose poseIn,
EntitySize sizeIn) |
FoxEntity.Type |
getVariantType() |
void |
handleStatusUpdate(byte id)
|
boolean |
isBreedingItem(ItemStack stack)
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
the animal type)
|
boolean |
isCrouching() |
protected boolean |
isMovementBlocked()
Dead and sleeping entities cannot move
|
boolean |
isSitting() |
boolean |
isSleeping()
Returns whether player is sleeping or not
|
boolean |
isStuck() |
void |
livingTick()
Called frequently so the entity can update its state every tick as required.
|
protected void |
onChildSpawnFromEgg(PlayerEntity playerIn,
AgeableEntity child) |
ILivingEntityData |
onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
void |
playAmbientSound()
Plays living's sound at its position
|
void |
readAdditional(CompoundNBT compound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
protected void |
registerAttributes() |
protected void |
registerData() |
protected void |
registerGoals() |
void |
setAttackTarget(LivingEntity entitylivingbaseIn)
Sets the active target the Task system uses for tracking
|
void |
setCrouching(boolean p_213451_1_) |
protected void |
setEquipmentBasedOnDifficulty(DifficultyInstance difficulty)
Gives armor or weapon for entity based on given DifficultyInstance
|
void |
setSitting(boolean p_213466_1_) |
protected void |
spawnDrops(DamageSource damageSourceIn) |
void |
tick()
Called to update the entity's position/logic.
|
protected void |
updateEquipmentIfNeeded(ItemEntity itemEntity)
Tests if this entity should pickup a weapon or an armor.
|
void |
writeAdditional(CompoundNBT compound) |
attackEntityFrom, canAnimalSpawn, canBreed, canDespawn, canMateWith, getBlockPathWeight, getExperiencePoints, getLoveCause, getTalkInterval, getYOffset, isInLove, processInteract, resetInLove, setInLove, setInLove, updateAITasksaddGrowth, ageUp, getGrowingAge, isChild, notifyDataManagerChange, onGrowingAdult, setGrowingAgecanSpawn, followLeashSpeed, getBlockPathWeight, hasPath, onLeashDistance, updateLeashedStateattackEntityAsMob, baseTick, canAttack, canAttack, canBeLeashedTo, canBeSteered, canPassengerSteer, canPickUpLoot, canSpawnOn, checkDespawn, clearLeashed, createBodyController, createNavigator, detachHome, dropLoot, dropSpecialItems, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getEntitySenses, getFaceRotSpeed, getHeldEquipment, getHomePosition, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpController, getLeashed, getLeashHolder, getLookController, getLootContextBuilder, getLootTable, getLootTableResourceLocation, getMaxFallHeight, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getSlotForItemStack, getVerticalFaceSpeed, handleFluidJump, isAggressive, isAIDisabled, isDespawnPeaceful, isHolding, isInDaylight, isItemStackInSlot, isLeftHanded, isMaxGroupSize, isNoDespawnRequired, isNotColliding, isServerWorld, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, playHurtSound, preventDespawn, processInitialInteract, replaceItemInInventory, sendDebugPackets, setAggroed, setAIMoveSpeed, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setHomePosAndDistance, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, setVehicleEntityId, shouldExchangeEquipment, spawnExplosionParticle, startRiding, updateDistance, updateEntityActionState, updateMovementGoalFlagsaddPotionEffect, applyArmorCalculations, applyEntityCollision, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canAttack, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, clearBedPosition, collideWithEntity, collideWithNearbyEntities, constructKnockBackVector, createBrain, createSpawnPacket, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dropInventory, findAmmo, frostWalk, func_213343_cS, func_226292_a_, func_226293_b_, func_226294_cV_, func_226296_dJ_, func_226298_f_, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributes, getBedDirection, getBedPosition, getBeeStingCount, getBlockState, getBrain, getCapability, getCombatTracker, getCreatureAttribute, getDrinkSound, getEyeHeight, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRenderScale, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSize, getSoundPitch, getSoundVolume, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getVisibilityMultiplier, getWaterSlowDown, getYaw, handleFluidSneak, hasItemInSlot, heal, isActiveItemStackBlocking, isActualySwimming, isAlive, isElytraFlying, isEntityInsideOpaqueBlock, isEntityUndead, isHandActive, isOnLadder, isPlayer, isPotionActive, isPotionApplicable, isSpinAttacking, jump, knockBack, lookAt, markPotionsDirty, markVelocityChanged, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onFoodEaten, onItemPickup, onItemUseFinish, onKillCommand, onLivingFall, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, playFallSound, remove, removeActivePotionEffect, removePotionEffect, resetActiveHand, resetPotionEffectMetadata, sendBreakAnimation, sendBreakAnimation, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBedPosition, setBeeStingCount, setHeadRotation, setHealth, setHeldItem, setIdleTime, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spinAttack, startSleeping, startSpinAttack, stopActiveHand, stopRiding, swingArm, travel, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack, wakeUpaddPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, calculateUpVector, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, func_225513_by_, func_225514_a_, func_226265_a_, func_226266_a_, func_226276_cg_, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getServer, getSoundCategory, getSpeedFactor, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, handleFluidAcceleration, handlePistonMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isShiftKeyDown, isSilent, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, makeFlySound, move, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, pick, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, read, recalculateSize, recenterBoundingBox, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setInLava, setInvisible, setInvulnerable, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, teleportKeepLoaded, toString, updatePassenger, updatePortal, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCapscanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapabilitypublic FoxEntity(EntityType<? extends FoxEntity> type, World worldIn)
protected void registerData()
registerData クラス内 AgeableEntityprotected void registerGoals()
registerGoals クラス内 MobEntitypublic SoundEvent getEatSound(ItemStack itemStackIn)
getEatSound クラス内 LivingEntitypublic void livingTick()
livingTick クラス内 AnimalEntityprotected boolean isMovementBlocked()
isMovementBlocked クラス内 LivingEntityprotected void setEquipmentBasedOnDifficulty(DifficultyInstance difficulty)
setEquipmentBasedOnDifficulty クラス内 MobEntitypublic void handleStatusUpdate(byte id)
handleStatusUpdate クラス内 AnimalEntityprotected void registerAttributes()
registerAttributes クラス内 MobEntitypublic FoxEntity createChild(AgeableEntity ageable)
createChild クラス内 AgeableEntity@Nullable public ILivingEntityData onInitialSpawn(IWorld worldIn, DifficultyInstance difficultyIn, SpawnReason reason, @Nullable ILivingEntityData spawnDataIn, @Nullable CompoundNBT dataTag)
onInitialSpawn クラス内 AgeableEntityprotected void consumeItemFromStack(PlayerEntity player, ItemStack stack)
consumeItemFromStack クラス内 AnimalEntityprotected float getStandingEyeHeight(Pose poseIn, EntitySize sizeIn)
getStandingEyeHeight クラス内 LivingEntitypublic FoxEntity.Type getVariantType()
public void writeAdditional(CompoundNBT compound)
writeAdditional クラス内 AnimalEntitypublic void readAdditional(CompoundNBT compound)
readAdditional クラス内 AnimalEntitypublic boolean isSitting()
public void setSitting(boolean p_213466_1_)
public boolean isStuck()
public boolean isSleeping()
isSleeping クラス内 LivingEntitypublic boolean canPickUpItem(ItemStack itemstackIn)
canPickUpItem クラス内 MobEntityprotected boolean canEquipItem(ItemStack stack)
canEquipItem クラス内 MobEntityprotected void updateEquipmentIfNeeded(ItemEntity itemEntity)
updateEquipmentIfNeeded クラス内 MobEntitypublic boolean isBreedingItem(ItemStack stack)
isBreedingItem クラス内 AnimalEntityprotected void onChildSpawnFromEgg(PlayerEntity playerIn, AgeableEntity child)
onChildSpawnFromEgg クラス内 AgeableEntitypublic boolean func_213480_dY()
public void func_213461_s(boolean p_213461_1_)
public boolean func_213490_ee()
public void setCrouching(boolean p_213451_1_)
public boolean isCrouching()
isCrouching クラス内 Entitypublic void func_213502_u(boolean p_213502_1_)
public boolean func_213467_eg()
public float func_213475_v(float p_213475_1_)
public float func_213503_w(float p_213503_1_)
public void setAttackTarget(@Nullable
LivingEntity entitylivingbaseIn)
setAttackTarget クラス内 MobEntityprotected int func_225508_e_(float p_225508_1_,
float p_225508_2_)
func_225508_e_ クラス内 LivingEntitypublic void playAmbientSound()
playAmbientSound クラス内 MobEntity@Nullable protected SoundEvent getAmbientSound()
getAmbientSound クラス内 MobEntity@Nullable protected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound クラス内 LivingEntity@Nullable protected SoundEvent getDeathSound()
getDeathSound クラス内 LivingEntityprotected void spawnDrops(DamageSource damageSourceIn)
spawnDrops クラス内 LivingEntitypublic static boolean func_213481_a(FoxEntity p_213481_0_, LivingEntity p_213481_1_)