public class HorseInventoryContainer extends Container
inventorySlots, windowId
コンストラクタと説明 |
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HorseInventoryContainer(int p_i50077_1_,
PlayerInventory p_i50077_2_,
IInventory p_i50077_3_,
AbstractHorseEntity p_i50077_4_) |
修飾子とタイプ | メソッドと説明 |
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boolean |
canInteractWith(PlayerEntity playerIn)
Determines whether supplied player can use this container
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void |
onContainerClosed(PlayerEntity playerIn)
Called when the container is closed.
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ItemStack |
transferStackInSlot(PlayerEntity playerIn,
int index)
Handle when the stack in slot
index is shift-clicked. |
addListener, addSlot, areItemsAndTagsEqual, assertIntArraySize, assertInventorySize, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, clearContainer, computeStackSize, detectAndSendChanges, enchantItem, extractDragMode, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getQuickcraftMask, getSlot, getType, isValidDragMode, isWithinUsableDistance, mergeItemStack, onCraftMatrixChanged, putStackInSlot, removeListener, resetDrag, setAll, setCanCraft, slotClick, trackInt, trackIntArray, updateProgressBar
public HorseInventoryContainer(int p_i50077_1_, PlayerInventory p_i50077_2_, IInventory p_i50077_3_, AbstractHorseEntity p_i50077_4_)
public boolean canInteractWith(PlayerEntity playerIn)
canInteractWith
クラス内 Container
public ItemStack transferStackInSlot(PlayerEntity playerIn, int index)
index
is shift-clicked. Normally this moves the stack between the player
inventory and the other inventory(s).transferStackInSlot
クラス内 Container
public void onContainerClosed(PlayerEntity playerIn)
onContainerClosed
クラス内 Container