public class BlockItemUseContext extends ItemUseContext
修飾子とタイプ | フィールドと説明 |
---|---|
protected boolean |
replaceClicked |
hand, item, player, rayTraceResult, world
修飾子 | コンストラクタと説明 |
---|---|
|
BlockItemUseContext(ItemUseContext context) |
protected |
BlockItemUseContext(World worldIn,
PlayerEntity playerIn,
Hand handIn,
ItemStack stackIn,
BlockRayTraceResult rayTraceResultIn) |
修飾子とタイプ | メソッドと説明 |
---|---|
boolean |
canPlace() |
static BlockItemUseContext |
func_221536_a(BlockItemUseContext context,
BlockPos pos,
Direction directionIn) |
Direction |
getNearestLookingDirection() |
Direction[] |
getNearestLookingDirections() |
BlockPos |
getPos() |
boolean |
replacingClickedOnBlock() |
func_225518_g_, getFace, getHand, getHitVec, getItem, getPlacementHorizontalFacing, getPlacementYaw, getPlayer, getWorld, isInside
public BlockItemUseContext(ItemUseContext context)
protected BlockItemUseContext(World worldIn, @Nullable PlayerEntity playerIn, Hand handIn, ItemStack stackIn, BlockRayTraceResult rayTraceResultIn)
public static BlockItemUseContext func_221536_a(BlockItemUseContext context, BlockPos pos, Direction directionIn)
public BlockPos getPos()
getPos
クラス内 ItemUseContext
public boolean canPlace()
public boolean replacingClickedOnBlock()
public Direction getNearestLookingDirection()
public Direction[] getNearestLookingDirections()