public class DirectionalPlaceContext extends BlockItemUseContext
replaceClickedhand, item, player, rayTraceResult, world| コンストラクタと説明 | 
|---|
| DirectionalPlaceContext(World worldIn,
                       BlockPos pos,
                       Direction lookDirectionIn,
                       ItemStack stackIn,
                       Direction against) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| boolean | canPlace() | 
| boolean | func_225518_g_() | 
| Direction | getNearestLookingDirection() | 
| Direction[] | getNearestLookingDirections() | 
| Direction | getPlacementHorizontalFacing() | 
| float | getPlacementYaw() | 
| BlockPos | getPos() | 
| boolean | replacingClickedOnBlock() | 
func_221536_apublic BlockPos getPos()
getPos クラス内 BlockItemUseContextpublic boolean canPlace()
canPlace クラス内 BlockItemUseContextpublic boolean replacingClickedOnBlock()
replacingClickedOnBlock クラス内 BlockItemUseContextpublic Direction getNearestLookingDirection()
getNearestLookingDirection クラス内 BlockItemUseContextpublic Direction[] getNearestLookingDirections()
getNearestLookingDirections クラス内 BlockItemUseContextpublic Direction getPlacementHorizontalFacing()
getPlacementHorizontalFacing クラス内 ItemUseContextpublic boolean func_225518_g_()
func_225518_g_ クラス内 ItemUseContextpublic float getPlacementYaw()
getPlacementYaw クラス内 ItemUseContext