public class DirectionalPlaceContext extends BlockItemUseContext
replaceClicked
hand, item, player, rayTraceResult, world
コンストラクタと説明 |
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DirectionalPlaceContext(World worldIn,
BlockPos pos,
Direction lookDirectionIn,
ItemStack stackIn,
Direction against) |
修飾子とタイプ | メソッドと説明 |
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boolean |
canPlace() |
boolean |
func_225518_g_() |
Direction |
getNearestLookingDirection() |
Direction[] |
getNearestLookingDirections() |
Direction |
getPlacementHorizontalFacing() |
float |
getPlacementYaw() |
BlockPos |
getPos() |
boolean |
replacingClickedOnBlock() |
func_221536_a
public BlockPos getPos()
getPos
クラス内 BlockItemUseContext
public boolean canPlace()
canPlace
クラス内 BlockItemUseContext
public boolean replacingClickedOnBlock()
replacingClickedOnBlock
クラス内 BlockItemUseContext
public Direction getNearestLookingDirection()
getNearestLookingDirection
クラス内 BlockItemUseContext
public Direction[] getNearestLookingDirections()
getNearestLookingDirections
クラス内 BlockItemUseContext
public Direction getPlacementHorizontalFacing()
getPlacementHorizontalFacing
クラス内 ItemUseContext
public boolean func_225518_g_()
func_225518_g_
クラス内 ItemUseContext
public float getPlacementYaw()
getPlacementYaw
クラス内 ItemUseContext