public class BookItem extends Item
Item.Properties
ATTACK_DAMAGE_MODIFIER, ATTACK_SPEED_MODIFIER, BLOCK_TO_ITEM, canRepair, group, properties, random
delegate
コンストラクタと説明 |
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BookItem(Item.Properties builder) |
修飾子とタイプ | メソッドと説明 |
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int |
getItemEnchantability()
Return the enchantability factor of the item, most of the time is based on material.
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boolean |
isEnchantable(ItemStack stack)
Checks isDamagable and if it cannot be stacked
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addInformation, addPropertyOverride, asItem, canHarvestBlock, canPlayerBreakBlockWhileHolding, fillItemGroup, func_219972_a, func_225519_S__, func_225520_U__, getAttributeModifiers, getContainerItem, getDefaultInstance, getDefaultTranslationKey, getDestroySpeed, getDisplayName, getFood, getGroup, getHarvestLevel, getIdFromItem, getIsRepairable, getItemById, getItemFromBlock, getItemStackTileEntityRenderer, getMaxDamage, getMaxStackSize, getName, getPropertyGetter, getRarity, getTags, getToolTypes, getTranslationKey, getTranslationKey, getUseAction, getUseDuration, hasContainerItem, hasCustomProperties, hasEffect, hitEntity, inventoryTick, isComplex, isCrossbow, isDamageable, isFood, isIn, isInGroup, isRepairable, itemInteractionForEntity, onBlockDestroyed, onCreated, onItemRightClick, onItemUse, onItemUseFinish, onPlayerStoppedUsing, rayTrace, shouldSyncTag, toString, updateItemStackNBT
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
canApplyAtEnchantingTable, canContinueUsing, canDisableShield, canEquip, canHarvestBlock, createEntity, damageItem, doesSneakBypassUse, getAnimationParameters, getArmorModel, getArmorTexture, getAttributeModifiers, getBurnTime, getContainerItem, getCreativeTabs, getCreatorModId, getDamage, getDurabilityForDisplay, getEntityLifespan, getEquipmentSlot, getFontRenderer, getHighlightTip, getItem, getItemEnchantability, getItemStackLimit, getMaxDamage, getRGBDurabilityForDisplay, getShareTag, getSmeltingExperience, getXpRepairRatio, hasContainerItem, hasCustomEntity, initCapabilities, isBeaconPayment, isBookEnchantable, isDamaged, isShield, onArmorTick, onBlockStartBreak, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onHorseArmorTick, onItemUseFirst, onLeftClickEntity, onUsingTick, readShareTag, renderHelmetOverlay, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, showDurabilityBar
public BookItem(Item.Properties builder)
public boolean isEnchantable(ItemStack stack)
isEnchantable
クラス内 Item
public int getItemEnchantability()
getItemEnchantability
クラス内 Item