public class BowItem extends ShootableItem
Item.Properties
ARROWS, ARROWS_OR_FIREWORKS
ATTACK_DAMAGE_MODIFIER, ATTACK_SPEED_MODIFIER, BLOCK_TO_ITEM, canRepair, group, properties, random
delegate
コンストラクタと説明 |
---|
BowItem(Item.Properties builder) |
修飾子とタイプ | メソッドと説明 |
---|---|
AbstractArrowEntity |
customeArrow(AbstractArrowEntity arrow) |
static float |
getArrowVelocity(int charge)
Gets the velocity of the arrow entity from the bow's charge
|
java.util.function.Predicate<ItemStack> |
getInventoryAmmoPredicate()
Get the predicate to match ammunition when searching the player's inventory, not their main/offhand
|
UseAction |
getUseAction(ItemStack stack)
returns the action that specifies what animation to play when the items is being used
|
int |
getUseDuration(ItemStack stack)
How long it takes to use or consume an item
|
ActionResult<ItemStack> |
onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn)
Called to trigger the item's "innate" right click behavior.
|
void |
onPlayerStoppedUsing(ItemStack stack,
World worldIn,
LivingEntity entityLiving,
int timeLeft)
Called when the player stops using an Item (stops holding the right mouse button).
|
getAmmoPredicate, getHeldAmmo, getItemEnchantability
addInformation, addPropertyOverride, asItem, canHarvestBlock, canPlayerBreakBlockWhileHolding, fillItemGroup, func_219972_a, func_225519_S__, func_225520_U__, getAttributeModifiers, getContainerItem, getDefaultInstance, getDefaultTranslationKey, getDestroySpeed, getDisplayName, getFood, getGroup, getHarvestLevel, getIdFromItem, getIsRepairable, getItemById, getItemFromBlock, getItemStackTileEntityRenderer, getMaxDamage, getMaxStackSize, getName, getPropertyGetter, getRarity, getTags, getToolTypes, getTranslationKey, getTranslationKey, hasContainerItem, hasCustomProperties, hasEffect, hitEntity, inventoryTick, isComplex, isCrossbow, isDamageable, isEnchantable, isFood, isIn, isInGroup, isRepairable, itemInteractionForEntity, onBlockDestroyed, onCreated, onItemUse, onItemUseFinish, rayTrace, shouldSyncTag, toString, updateItemStackNBT
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
canApplyAtEnchantingTable, canContinueUsing, canDisableShield, canEquip, canHarvestBlock, createEntity, damageItem, doesSneakBypassUse, getAnimationParameters, getArmorModel, getArmorTexture, getAttributeModifiers, getBurnTime, getContainerItem, getCreativeTabs, getCreatorModId, getDamage, getDurabilityForDisplay, getEntityLifespan, getEquipmentSlot, getFontRenderer, getHighlightTip, getItem, getItemEnchantability, getItemStackLimit, getMaxDamage, getRGBDurabilityForDisplay, getShareTag, getSmeltingExperience, getXpRepairRatio, hasContainerItem, hasCustomEntity, initCapabilities, isBeaconPayment, isBookEnchantable, isDamaged, isShield, onArmorTick, onBlockStartBreak, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onHorseArmorTick, onItemUseFirst, onLeftClickEntity, onUsingTick, readShareTag, renderHelmetOverlay, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, showDurabilityBar
public BowItem(Item.Properties builder)
public void onPlayerStoppedUsing(ItemStack stack, World worldIn, LivingEntity entityLiving, int timeLeft)
onPlayerStoppedUsing
クラス内 Item
public static float getArrowVelocity(int charge)
public int getUseDuration(ItemStack stack)
getUseDuration
クラス内 Item
public UseAction getUseAction(ItemStack stack)
getUseAction
クラス内 Item
public ActionResult<ItemStack> onItemRightClick(World worldIn, PlayerEntity playerIn, Hand handIn)
Item.onItemUse(net.minecraft.item.ItemUseContext)
.onItemRightClick
クラス内 Item
public java.util.function.Predicate<ItemStack> getInventoryAmmoPredicate()
getInventoryAmmoPredicate
クラス内 ShootableItem
public AbstractArrowEntity customeArrow(AbstractArrowEntity arrow)