public abstract class ShootableItem extends Item
Item.Properties| 修飾子とタイプ | フィールドと説明 |
|---|---|
static java.util.function.Predicate<ItemStack> |
ARROWS |
static java.util.function.Predicate<ItemStack> |
ARROWS_OR_FIREWORKS |
ATTACK_DAMAGE_MODIFIER, ATTACK_SPEED_MODIFIER, BLOCK_TO_ITEM, canRepair, group, properties, randomdelegate| コンストラクタと説明 |
|---|
ShootableItem(Item.Properties p_i50040_1_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
java.util.function.Predicate<ItemStack> |
getAmmoPredicate() |
static ItemStack |
getHeldAmmo(LivingEntity living,
java.util.function.Predicate<ItemStack> isAmmo) |
abstract java.util.function.Predicate<ItemStack> |
getInventoryAmmoPredicate()
Get the predicate to match ammunition when searching the player's inventory, not their main/offhand
|
int |
getItemEnchantability()
Return the enchantability factor of the item, most of the time is based on material.
|
addInformation, addPropertyOverride, asItem, canHarvestBlock, canPlayerBreakBlockWhileHolding, fillItemGroup, func_219972_a, func_225519_S__, func_225520_U__, getAttributeModifiers, getContainerItem, getDefaultInstance, getDefaultTranslationKey, getDestroySpeed, getDisplayName, getFood, getGroup, getHarvestLevel, getIdFromItem, getIsRepairable, getItemById, getItemFromBlock, getItemStackTileEntityRenderer, getMaxDamage, getMaxStackSize, getName, getPropertyGetter, getRarity, getTags, getToolTypes, getTranslationKey, getTranslationKey, getUseAction, getUseDuration, hasContainerItem, hasCustomProperties, hasEffect, hitEntity, inventoryTick, isComplex, isCrossbow, isDamageable, isEnchantable, isFood, isIn, isInGroup, isRepairable, itemInteractionForEntity, onBlockDestroyed, onCreated, onItemRightClick, onItemUse, onItemUseFinish, onPlayerStoppedUsing, rayTrace, shouldSyncTag, toString, updateItemStackNBTgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitcanApplyAtEnchantingTable, canContinueUsing, canDisableShield, canEquip, canHarvestBlock, createEntity, damageItem, doesSneakBypassUse, getAnimationParameters, getArmorModel, getArmorTexture, getAttributeModifiers, getBurnTime, getContainerItem, getCreativeTabs, getCreatorModId, getDamage, getDurabilityForDisplay, getEntityLifespan, getEquipmentSlot, getFontRenderer, getHighlightTip, getItem, getItemEnchantability, getItemStackLimit, getMaxDamage, getRGBDurabilityForDisplay, getShareTag, getSmeltingExperience, getXpRepairRatio, hasContainerItem, hasCustomEntity, initCapabilities, isBeaconPayment, isBookEnchantable, isDamaged, isShield, onArmorTick, onBlockStartBreak, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onHorseArmorTick, onItemUseFirst, onLeftClickEntity, onUsingTick, readShareTag, renderHelmetOverlay, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, showDurabilityBarpublic static final java.util.function.Predicate<ItemStack> ARROWS
public static final java.util.function.Predicate<ItemStack> ARROWS_OR_FIREWORKS
public ShootableItem(Item.Properties p_i50040_1_)
public java.util.function.Predicate<ItemStack> getAmmoPredicate()
public abstract java.util.function.Predicate<ItemStack> getInventoryAmmoPredicate()
public static ItemStack getHeldAmmo(LivingEntity living, java.util.function.Predicate<ItemStack> isAmmo)
public int getItemEnchantability()
getItemEnchantability クラス内 Item