public class SSpawnObjectPacket extends java.lang.Object implements IPacket<IClientPlayNetHandler>
コンストラクタと説明 |
---|
SSpawnObjectPacket() |
SSpawnObjectPacket(Entity p_i50778_1_) |
SSpawnObjectPacket(Entity p_i50779_1_,
EntityType<?> p_i50779_2_,
int p_i50779_3_,
BlockPos p_i50779_4_) |
SSpawnObjectPacket(Entity entityIn,
int typeIn) |
SSpawnObjectPacket(int p_i50777_1_,
java.util.UUID p_i50777_2_,
double p_i50777_3_,
double p_i50777_5_,
double p_i50777_7_,
float p_i50777_9_,
float p_i50777_10_,
EntityType<?> p_i50777_11_,
int p_i50777_12_,
Vec3d p_i50777_13_) |
修飾子とタイプ | メソッドと説明 |
---|---|
double |
func_218692_i() |
double |
func_218693_g() |
double |
func_218695_h() |
int |
getData() |
int |
getEntityID() |
int |
getPitch() |
EntityType<?> |
getType() |
java.util.UUID |
getUniqueId() |
double |
getX() |
double |
getY() |
int |
getYaw() |
double |
getZ() |
void |
processPacket(IClientPlayNetHandler handler)
Passes this Packet on to the NetHandler for processing.
|
void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
|
void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
shouldSkipErrors
public SSpawnObjectPacket()
public SSpawnObjectPacket(int p_i50777_1_, java.util.UUID p_i50777_2_, double p_i50777_3_, double p_i50777_5_, double p_i50777_7_, float p_i50777_9_, float p_i50777_10_, EntityType<?> p_i50777_11_, int p_i50777_12_, Vec3d p_i50777_13_)
public SSpawnObjectPacket(Entity p_i50778_1_)
public SSpawnObjectPacket(Entity entityIn, int typeIn)
public SSpawnObjectPacket(Entity p_i50779_1_, EntityType<?> p_i50779_2_, int p_i50779_3_, BlockPos p_i50779_4_)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
インタフェース内 IPacket<IClientPlayNetHandler>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
インタフェース内 IPacket<IClientPlayNetHandler>
java.io.IOException
public void processPacket(IClientPlayNetHandler handler)
processPacket
インタフェース内 IPacket<IClientPlayNetHandler>
public int getEntityID()
public java.util.UUID getUniqueId()
public double getX()
public double getY()
public double getZ()
public double func_218693_g()
public double func_218695_h()
public double func_218692_i()
public int getPitch()
public int getYaw()
public EntityType<?> getType()
public int getData()