public class DemoPlayerInteractionManager extends PlayerInteractionManager
player, world| コンストラクタと説明 | 
|---|
| DemoPlayerInteractionManager(ServerWorld p_i50709_1_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| ActionResultType | func_219441_a(PlayerEntity playerIn,
             World worldIn,
             ItemStack stackIn,
             Hand handIn,
             BlockRayTraceResult blockRaytraceResultIn) | 
| void | func_225416_a(BlockPos p_225416_1_,
             CPlayerDiggingPacket.Action p_225416_2_,
             Direction p_225416_3_,
             int p_225416_4_) | 
| ActionResultType | processRightClick(PlayerEntity player,
                 World worldIn,
                 ItemStack stack,
                 Hand hand) | 
| void | tick() | 
func_229860_a_, getGameType, initializeGameType, isCreative, setGameType, setWorld, survivalOrAdventure, tryHarvestBlockpublic DemoPlayerInteractionManager(ServerWorld p_i50709_1_)
public void tick()
tick クラス内 PlayerInteractionManagerpublic void func_225416_a(BlockPos p_225416_1_, CPlayerDiggingPacket.Action p_225416_2_, Direction p_225416_3_, int p_225416_4_)
func_225416_a クラス内 PlayerInteractionManagerpublic ActionResultType processRightClick(PlayerEntity player, World worldIn, ItemStack stack, Hand hand)
processRightClick クラス内 PlayerInteractionManagerpublic ActionResultType func_219441_a(PlayerEntity playerIn, World worldIn, ItemStack stackIn, Hand handIn, BlockRayTraceResult blockRaytraceResultIn)
func_219441_a クラス内 PlayerInteractionManager