public class EndChunkGenerator extends NoiseChunkGenerator<EndGenerationSettings>
defaultBlock, defaultFluid, randomSeed
biomeProvider, seed, settings, world
コンストラクタと説明 |
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EndChunkGenerator(IWorld worldIn,
BiomeProvider biomeProviderIn,
EndGenerationSettings settingsIn) |
修飾子とタイプ | メソッドと説明 |
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protected void |
fillNoiseColumn(double[] noiseColumn,
int noiseX,
int noiseZ) |
protected double |
func_222545_a(double p_222545_1_,
double p_222545_3_,
int p_222545_5_) |
protected double |
func_222551_g() |
protected double |
func_222553_h() |
protected double[] |
getBiomeNoiseColumn(int noiseX,
int noiseZ) |
int |
getGroundHeight() |
int |
getSeaLevel() |
calcNoiseColumn, func_222529_a, func_222547_b, func_225551_a_, makeBase, makeBedrock, noiseSizeY
decorate, findNearestStructure, func_222531_c, func_222532_b, func_225550_a_, generateBiomes, generateStructures, generateStructureStarts, getBiome, getBiomeProvider, getMaxHeight, getPossibleCreatures, getSeed, getSettings, getStructureConfig, hasStructure, spawnMobs, spawnMobs
public EndChunkGenerator(IWorld worldIn, BiomeProvider biomeProviderIn, EndGenerationSettings settingsIn)
protected void fillNoiseColumn(double[] noiseColumn, int noiseX, int noiseZ)
protected double[] getBiomeNoiseColumn(int noiseX, int noiseZ)
protected double func_222545_a(double p_222545_1_, double p_222545_3_, int p_222545_5_)
protected double func_222551_g()
func_222551_g
クラス内 NoiseChunkGenerator<EndGenerationSettings>
protected double func_222553_h()
func_222553_h
クラス内 NoiseChunkGenerator<EndGenerationSettings>
public int getGroundHeight()
public int getSeaLevel()
getSeaLevel
クラス内 ChunkGenerator<EndGenerationSettings>