public class EndChunkGenerator extends NoiseChunkGenerator<EndGenerationSettings>
defaultBlock, defaultFluid, randomSeedbiomeProvider, seed, settings, world| コンストラクタと説明 |
|---|
EndChunkGenerator(IWorld worldIn,
BiomeProvider biomeProviderIn,
EndGenerationSettings settingsIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
protected void |
fillNoiseColumn(double[] noiseColumn,
int noiseX,
int noiseZ) |
protected double |
func_222545_a(double p_222545_1_,
double p_222545_3_,
int p_222545_5_) |
protected double |
func_222551_g() |
protected double |
func_222553_h() |
protected double[] |
getBiomeNoiseColumn(int noiseX,
int noiseZ) |
int |
getGroundHeight() |
int |
getSeaLevel() |
calcNoiseColumn, func_222529_a, func_222547_b, func_225551_a_, makeBase, makeBedrock, noiseSizeYdecorate, findNearestStructure, func_222531_c, func_222532_b, func_225550_a_, generateBiomes, generateStructures, generateStructureStarts, getBiome, getBiomeProvider, getMaxHeight, getPossibleCreatures, getSeed, getSettings, getStructureConfig, hasStructure, spawnMobs, spawnMobspublic EndChunkGenerator(IWorld worldIn, BiomeProvider biomeProviderIn, EndGenerationSettings settingsIn)
protected void fillNoiseColumn(double[] noiseColumn,
int noiseX,
int noiseZ)
protected double[] getBiomeNoiseColumn(int noiseX,
int noiseZ)
protected double func_222545_a(double p_222545_1_,
double p_222545_3_,
int p_222545_5_)
protected double func_222551_g()
func_222551_g クラス内 NoiseChunkGenerator<EndGenerationSettings>protected double func_222553_h()
func_222553_h クラス内 NoiseChunkGenerator<EndGenerationSettings>public int getGroundHeight()
public int getSeaLevel()
getSeaLevel クラス内 ChunkGenerator<EndGenerationSettings>