public class EndChunkGenerator extends NoiseChunkGenerator<EndGenerationSettings>
defaultBlock, defaultFluid, randomSeedbiomeProvider, seed, settings, world| コンストラクタと説明 | 
|---|
| EndChunkGenerator(IWorld worldIn,
                 BiomeProvider biomeProviderIn,
                 EndGenerationSettings settingsIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected void | fillNoiseColumn(double[] noiseColumn,
               int noiseX,
               int noiseZ) | 
| protected double | func_222545_a(double p_222545_1_,
             double p_222545_3_,
             int p_222545_5_) | 
| protected double | func_222551_g() | 
| protected double | func_222553_h() | 
| protected double[] | getBiomeNoiseColumn(int noiseX,
                   int noiseZ) | 
| int | getGroundHeight() | 
| int | getSeaLevel() | 
calcNoiseColumn, func_222529_a, func_222547_b, func_225551_a_, makeBase, makeBedrock, noiseSizeYdecorate, findNearestStructure, func_222531_c, func_222532_b, func_225550_a_, generateBiomes, generateStructures, generateStructureStarts, getBiome, getBiomeProvider, getMaxHeight, getPossibleCreatures, getSeed, getSettings, getStructureConfig, hasStructure, spawnMobs, spawnMobspublic EndChunkGenerator(IWorld worldIn, BiomeProvider biomeProviderIn, EndGenerationSettings settingsIn)
protected void fillNoiseColumn(double[] noiseColumn,
                               int noiseX,
                               int noiseZ)
protected double[] getBiomeNoiseColumn(int noiseX,
                                       int noiseZ)
protected double func_222545_a(double p_222545_1_,
                               double p_222545_3_,
                               int p_222545_5_)
protected double func_222551_g()
func_222551_g クラス内 NoiseChunkGenerator<EndGenerationSettings>protected double func_222553_h()
func_222553_h クラス内 NoiseChunkGenerator<EndGenerationSettings>public int getGroundHeight()
public int getSeaLevel()
getSeaLevel クラス内 ChunkGenerator<EndGenerationSettings>