public class WoodlandMansionStructure extends Structure<NoFeatureConfig>
| 修飾子とタイプ | クラスと説明 | 
|---|---|
| static class  | WoodlandMansionStructure.Start | 
Structure.IStartFactoryACACIA_TREE, BAMBOO, BLOCK_PILE, BLUE_ICE, BONUS_CHEST, BURIED_TREASURE, CHORUS_PLANT, CORAL_CLAW, CORAL_MUSHROOM, CORAL_TREE, DARK_OAK_TREE, DECORATED, DECORATED_FLOWER, DESERT_PYRAMID, DESERT_WELL, DISK, EMERALD_ORE, END_CITY, END_GATEWAY, END_ISLAND, END_SPIKE, FANCY_TREE, FILL_LAYER, FLOWER, FOREST_ROCK, FOSSIL, FREEZE_TOP_LAYER, GLOWSTONE_BLOB, HUGE_BROWN_MUSHROOM, HUGE_RED_MUSHROOM, ICE_PATCH, ICE_SPIKE, ICEBERG, IGLOO, ILLAGER_STRUCTURES, JUNGLE_GROUND_BUSH, JUNGLE_TEMPLE, KELP, LAKE, MEGA_JUNGLE_TREE, MEGA_SPRUCE_TREE, MINESHAFT, MONSTER_ROOM, NETHER_BRIDGE, NO_OP, NORMAL_TREE, OCEAN_MONUMENT, OCEAN_RUIN, ORE, PILLAGER_OUTPOST, RANDOM_BOOLEAN_SELECTOR, RANDOM_PATCH, RANDOM_RANDOM_SELECTOR, RANDOM_SELECTOR, SEA_PICKLE, SEAGRASS, SHIPWRECK, SIMPLE_BLOCK, SIMPLE_RANDOM_SELECTOR, SPRING_FEATURE, STRONGHOLD, STRUCTURES, SWAMP_HUT, VILLAGE, VINES, VOID_START_PLATFORM, WOODLAND_MANSIONdelegate| コンストラクタと説明 | 
|---|
| WoodlandMansionStructure(java.util.function.Function<com.mojang.datafixers.Dynamic<?>,? extends NoFeatureConfig> p_i51413_1_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| boolean | func_225558_a_(BiomeManager p_225558_1_,
              ChunkGenerator<?> p_225558_2_,
              java.util.Random p_225558_3_,
              int p_225558_4_,
              int p_225558_5_,
              Biome p_225558_6_) | 
| int | getSize() | 
| Structure.IStartFactory | getStartFactory() | 
| protected ChunkPos | getStartPositionForPosition(ChunkGenerator<?> chunkGenerator,
                           java.util.Random random,
                           int x,
                           int z,
                           int spacingOffsetsX,
                           int spacingOffsetsZ) | 
| java.lang.String | getStructureName() | 
findNearest, getStart, isPositionInsideStructure, isPositionInStructure, place, withConfigurationcreateConfig, getCreatureSpawnList, getSpawnList, isDirt, isStone, setBlockStategetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic WoodlandMansionStructure(java.util.function.Function<com.mojang.datafixers.Dynamic<?>,? extends NoFeatureConfig> p_i51413_1_)
protected ChunkPos getStartPositionForPosition(ChunkGenerator<?> chunkGenerator, java.util.Random random, int x, int z, int spacingOffsetsX, int spacingOffsetsZ)
getStartPositionForPosition クラス内 Structure<NoFeatureConfig>public boolean func_225558_a_(BiomeManager p_225558_1_, ChunkGenerator<?> p_225558_2_, java.util.Random p_225558_3_, int p_225558_4_, int p_225558_5_, Biome p_225558_6_)
func_225558_a_ クラス内 Structure<NoFeatureConfig>public Structure.IStartFactory getStartFactory()
getStartFactory クラス内 Structure<NoFeatureConfig>public java.lang.String getStructureName()
getStructureName クラス内 Structure<NoFeatureConfig>public int getSize()
getSize クラス内 Structure<NoFeatureConfig>