public static class DrawHighlightEvent.HighlightEntity extends DrawHighlightEvent
DrawHighlightEvent.HighlightBlock, DrawHighlightEvent.HighlightEntity
Event.HasResult, Event.Result
コンストラクタと説明 |
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HighlightEntity(WorldRenderer context,
ActiveRenderInfo info,
RayTraceResult target,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrix,
IRenderTypeBuffer buffers) |
修飾子とタイプ | メソッドと説明 |
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EntityRayTraceResult |
getTarget() |
getBuffers, getContext, getInfo, getMatrix, getPartialTicks
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public HighlightEntity(WorldRenderer context, ActiveRenderInfo info, RayTraceResult target, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrix, IRenderTypeBuffer buffers)
public EntityRayTraceResult getTarget()
getTarget
クラス内 DrawHighlightEvent