public class TextureStitchEvent extends Event
| 修飾子とタイプ | クラスと説明 | 
|---|---|
| static class  | TextureStitchEvent.PostThis event is fired once the texture map has loaded all textures and
 stitched them together. | 
| static class  | TextureStitchEvent.PreFired when the TextureMap is told to refresh it's stitched texture. | 
Event.HasResult, Event.Result| コンストラクタと説明 | 
|---|
| TextureStitchEvent(AtlasTexture map) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| AtlasTexture | getMap() | 
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic TextureStitchEvent(AtlasTexture map)
public AtlasTexture getMap()